Literature DB >> 22289250

Preliminary evaluation of a commercially available videogame system as an adjunct therapeutic intervention for improving balance among children and adolescents with lower limb amputations.

Jan Andrysek1, Susan Klejman, Bryan Steinnagel, Ricardo Torres-Moreno, Karl F Zabjek, Nancy M Salbach, Kim Moody.   

Abstract

OBJECTIVES: To examine the safety, feasibility, and balance performance effects of a 4-week home-based balance therapy program using a commercially available videogame system.
DESIGN: A pilot study involving a preintervention and postintervention design was conducted with measurements taken at baseline, immediately postintervention (week 5), and at follow-up (week 13) for retention.
SETTING: University hospital outpatient clinic and participants' places of residence. PARTICIPANTS: Children and adolescents with unilateral lower limb amputation (n=6; 3 transfemoral [TF] and 3 Van Ness) and age-matched, typically developing individuals (n=10) for baseline comparison. INTERVENTION: Two videogames involving weight shifting in standing were each played at home for 20 min/d, 4d/wk for a period of 4 weeks. A physical therapist provided initial instruction and monitoring. MAIN OUTCOME MEASURES: Postural control characteristics using center of pressure (COP) displacements during quiet standing; functional balance using the Community Balance and Mobility Scale (CB&M); and compliance, safety, and feasibility using custom questionnaires.
RESULTS: Average playing times for the first 3 weeks ranged from 16.0 to 21.1 minutes for the 2 games. At baseline, the children and adolescents with TF amputation had substantially greater COP displacements than the Van Ness group and typically developing children and adolescents. Immediately postintervention, the COP displacements decreased in the TF amputees, resulting in values that were closer to those of the typically developing children. The average increase in CB&M score from baseline to follow-up was 6 points across participants.
CONCLUSIONS: In-home, videogame-based balance training therapies can achieve excellent compliance in children and adolescents with lower limb amputation. With proper instructions and monitoring, the therapeutic intervention can be safely administered. Some improvements in postural control characteristics were seen in children and adolescents with balance deficits immediately postintervention, but long-term retention remains unclear.
Copyright © 2012 American Congress of Rehabilitation Medicine. Published by Elsevier Inc. All rights reserved.

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Mesh:

Year:  2012        PMID: 22289250     DOI: 10.1016/j.apmr.2011.08.031

Source DB:  PubMed          Journal:  Arch Phys Med Rehabil        ISSN: 0003-9993            Impact factor:   3.966


  7 in total

1.  Digital Posturography Games Correlate with Gross Motor Function in Children with Cerebral Palsy.

Authors:  Peter M Bingham; Barbara Calhoun
Journal:  Games Health J       Date:  2015-02-27

2.  Therapeutic Uses of Active Videogames: A Systematic Review.

Authors:  Amanda E Staiano; Rachel Flynn
Journal:  Games Health J       Date:  2014-09-16

3.  Interactive Video Games as a Method to Increase Physical Activity Levels in Children Treated for Leukemia.

Authors:  Aleksandra Kowaluk; Marek Woźniewski
Journal:  Healthcare (Basel)       Date:  2022-04-06

4.  Novel Virtual Environment for Alternative Treatment of Children with Cerebral Palsy.

Authors:  Juliana M de Oliveira; Rafael Carneiro G Fernandes; Cristtiano S Pinto; Plácido R Pinheiro; Sidarta Ribeiro; Victor Hugo C de Albuquerque
Journal:  Comput Intell Neurosci       Date:  2016-06-14

5.  Active video games to promote physical activity in children with cancer: a randomized clinical trial with follow-up.

Authors:  Lotta Kauhanen; Liisa Järvelä; Päivi M Lähteenmäki; Mikko Arola; Olli J Heinonen; Anna Axelin; Johan Lilius; Tero Vahlberg; Sanna Salanterä
Journal:  BMC Pediatr       Date:  2014-04-05       Impact factor: 2.125

6.  Computer Assisted REhabilitation (CARE) Lab: A novel approach towards Pediatric Rehabilitation 2.0.

Authors:  Ivana Olivieri; Paolo Meriggi; Cristina Fedeli; Elena Brazzoli; Anna Castagna; Marina Luisa Rodocanachi Roidi; Lucia Angelini
Journal:  J Pediatr Rehabil Med       Date:  2018

7.  Biofeedback Systems for Gait Rehabilitation of Individuals with Lower-Limb Amputation: A Systematic Review.

Authors:  Rafael Escamilla-Nunez; Alexandria Michelini; Jan Andrysek
Journal:  Sensors (Basel)       Date:  2020-03-14       Impact factor: 3.576

  7 in total

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