Literature DB >> 22004170

Do not fear your opponent: suboptimal changes of a prevention strategy when facing stronger opponents.

Diego Fernandez Slezak1, Mariano Sigman.   

Abstract

The time spent making a decision and its quality define a widely studied trade-off. Some models suggest that the time spent is set to optimize reward, as verified empirically in simple-decision making experiments. However, in a more complex perspective compromising components of regulation focus, ambitions, fear, risk and social variables, adjustment of the speed-accuracy trade-off may not be optimal. Specifically, regulatory focus theory shows that people can be set in a promotion mode, where focus is on seeking to approach a desired state (to win), or in a prevention mode, focusing to avoid undesired states (not to lose). In promotion, people are eager to take risks increasing speed and decreasing accuracy. In prevention, strategic vigilance increases, decreasing speed and improving accuracy. When time and accuracy have to be compromised, one can ask which of these 2 strategies optimizes reward, leading to optimal performance. This is investigated here in a unique experimental environment. Decision making is studied in rapid-chess (180 s per game), in which the goal of a player is to mate the opponent in a finite amount of time or, alternatively, time-out of the opponent with sufficient material to mate. In different games, players face strong and weak opponents. It was observed that (a) players adopt a more conservative strategy when facing strong opponents, with slower and more accurate moves, and (b) this strategy is suboptimal: Players increase their winning likelihood against strong opponents using the policy they adopt when confronting opponents with similar strength. (PsycINFO Database Record (c) 2012 APA, all rights reserved).

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Year:  2011        PMID: 22004170     DOI: 10.1037/a0025761

Source DB:  PubMed          Journal:  J Exp Psychol Gen        ISSN: 0022-1015


  2 in total

1.  The tell-tale heart: heart rate fluctuations index objective and subjective events during a game of chess.

Authors:  María J Leone; Agustín Petroni; Diego Fernandez Slezak; Mariano Sigman
Journal:  Front Hum Neurosci       Date:  2012-10-08       Impact factor: 3.169

2.  Faithfulness-boost effect: Loyal teammate selection correlates with skill acquisition improvement in online games.

Authors:  Gustavo Landfried; Diego Fernández Slezak; Esteban Mocskos
Journal:  PLoS One       Date:  2019-03-05       Impact factor: 3.240

  2 in total

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