Literature DB >> 21961974

Stochastic proximity embedding on graphics processing units: taking multidimensional scaling to a new scale.

Eric Yang1, Pu Liu, Dimitrii N Rassokhin, Dimitris K Agrafiotis.   

Abstract

Stochastic proximity embedding (SPE) was developed as a method for efficiently calculating lower dimensional embeddings of high-dimensional data sets. Rather than using a global minimization scheme, SPE relies upon updating the distances of randomly selected points in an iterative fashion. This was found to generate embeddings of comparable quality to those obtained using classical multidimensional scaling algorithms. However, SPE is able to obtain these results in O(n) rather than O(n²) time and thus is much better suited to large data sets. In an effort both to speed up SPE and utilize it for even larger problems, we have created a multithreaded implementation which takes advantage of the growing general computing power of graphics processing units (GPUs). The use of GPUs allows the embedding of data sets containing millions of data points in interactive time scales.

Entities:  

Mesh:

Year:  2011        PMID: 21961974     DOI: 10.1021/ci200420c

Source DB:  PubMed          Journal:  J Chem Inf Model        ISSN: 1549-9596            Impact factor:   4.956


  1 in total

1.  Robotic measurement of arm movements after stroke establishes biomarkers of motor recovery.

Authors:  Hermano I Krebs; Michael Krams; Dimitris K Agrafiotis; Allitia DiBernardo; Juan C Chavez; Gary S Littman; Eric Yang; Geert Byttebier; Laura Dipietro; Avrielle Rykman; Kate McArthur; Karim Hajjar; Kennedy R Lees; Bruce T Volpe
Journal:  Stroke       Date:  2013-12-12       Impact factor: 7.914

  1 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.