Literature DB >> 21875354

Pleasure to play, arousal to stay: the effect of player emotions on digital game preferences and playing time.

Karolien Poels1, Wouter van den Hoogen, Wijnand Ijsselsteijn, Yvonne de Kort.   

Abstract

This study investigated how player emotions during game-play, measured through self-report and physiological recordings, predict playing time and game preferences. We distinguished between short-term (immediately after game-play) and long-term (after 3 weeks) playing time and game preferences. While pleasure was most predictive for short-term playing time and game preferences, arousal, particularly for game preferences, was most predictive on the longer term. This result was found through both self-report and physiological emotion measures. This study initiates theorizing about digital gaming as a hedonic consumer product and sketches future research endeavors of this topic.

Mesh:

Year:  2011        PMID: 21875354     DOI: 10.1089/cyber.2010.0040

Source DB:  PubMed          Journal:  Cyberpsychol Behav Soc Netw        ISSN: 2152-2715


  6 in total

Review 1.  Disentangling Fun and Enjoyment in Exergames Using an Expanded Design, Play, Experience Framework: A Narrative Review.

Authors:  Robin Mellecker; Elizabeth J Lyons; Tom Baranowski
Journal:  Games Health J       Date:  2013-06

Review 2.  Scoping Review of Pokémon Go: Comprehensive Assessment of Augmented Reality for Physical Activity Change.

Authors:  Tom Baranowski; Elizabeth J Lyons
Journal:  Games Health J       Date:  2019-08-06

3.  Affective Game Planning for Health Applications: Quantitative Extension of Gerontoludic Design Based on the Appraisal Theory of Stress and Coping.

Authors:  Najmeh Khalili-Mahani; Bob De Schutter
Journal:  JMIR Serious Games       Date:  2019-06-06       Impact factor: 4.143

4.  The effects of video racing games on risk-taking in consideration of the game experience.

Authors:  Ewelina Stollberg; Klaus W Lange
Journal:  PLoS One       Date:  2020-10-12       Impact factor: 3.240

5.  Questionnaire Measures and Physiological Correlates of Presence: A Systematic Review.

Authors:  Simone Grassini; Karin Laumann
Journal:  Front Psychol       Date:  2020-03-19

6.  The relationship between the skill-challenge balance, game expertise, flow and the urge to keep playing complex mobile games.

Authors:  Chanel J Larche; Mike J Dixon
Journal:  J Behav Addict       Date:  2020-10-06       Impact factor: 6.756

  6 in total

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