Literature DB >> 21685651

Control over the virtual environment influences the presence and efficacy of a virtual reality intervention on pain.

Olga Gutiérrez-Martínez1, José Gutiérrez-Maldonado, Desirée Loreto-Quijada.   

Abstract

The main aim of this study is to investigate whether the control the user has over a virtual environment (VE) influences the sense of presence. A secondary purpose is to explore the relationship between Virtual Reality (VR) presence and pain tolerance during a cold-pressor experience. Ninety-four participants underwent two consecutive cold-pressor trials, one without VR exposure and the other providing a VR stereoscopic figure used as a symbolic representation of the sensation of pain. Participants were randomly assigned to an interactive condition in which they could actively manipulate the VR figure to achieve a pleasant, tranquil environment (analogous to no-pain situation) or to a passive intervention, in which they observed the changes in the VR figure. Results showed that the amount of VR presence reported was significantly higher in the interactive condition. Participants had a higher pain tolerance during both VR conditions than in the no-VR trial, with a greater increase in pain tolerance from the non-VR trial in the interactive condition. Presence scores correlated significantly and positively with pain tolerance scores. We discuss the importance of VR interaction and control over the VR environments used in VR pain interventions designed to increase cognitive control over pain.

Entities:  

Mesh:

Year:  2011        PMID: 21685651

Source DB:  PubMed          Journal:  Stud Health Technol Inform        ISSN: 0926-9630


  4 in total

1.  An interoceptive predictive coding model of conscious presence.

Authors:  Anil K Seth; Keisuke Suzuki; Hugo D Critchley
Journal:  Front Psychol       Date:  2012-01-10

2.  Exteroceptive expectations modulate interoceptive processing: repetition-suppression effects for visual and heartbeat evoked potentials.

Authors:  Amanda C Marshall; Antje Gentsch; Valentina Jelinčić; Simone Schütz-Bosbach
Journal:  Sci Rep       Date:  2017-11-28       Impact factor: 4.379

Review 3.  The Interaction between Interoceptive and Action States within a Framework of Predictive Coding.

Authors:  Amanda C Marshall; Antje Gentsch; Simone Schütz-Bosbach
Journal:  Front Psychol       Date:  2018-02-20

Review 4.  The Effectiveness of Virtual Reality in Managing Acute Pain and Anxiety for Medical Inpatients: Systematic Review.

Authors:  Vinayak Smith; Ritesh Rikain Warty; Joel Arun Sursas; Olivia Payne; Amrish Nair; Sathya Krishnan; Fabricio da Silva Costa; Euan Morrison Wallace; Beverley Vollenhoven
Journal:  J Med Internet Res       Date:  2020-11-02       Impact factor: 5.428

  4 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.