| Literature DB >> 21534658 |
Nicolao Bonini1, Constantinos Hadjichristidis, Ketti Mazzocco, Maria Luisa Demattè, Massimiliano Zampini, Andrea Sbarbati, Stefano Magon.
Abstract
We address the role of the incidental emotion of disgust in the Ultimatum Game. Participants had to choose whether or not to accept a €2 offer from a €10 pot made by another participant; 120 were in a room where a disgusting smell was released and 120 were in a room with no particular smell. Acceptance rates were higher in the room with the disgusting smell. The effect was mainly carried by the male participants who also reported more disgust with the disgusting smell and judged the offer as less unfair than females. We propose a spontaneous discounting explanation. Acceptance rates were higher in the room with the disgusting smell because participants misattributed the disgust induced by the offer to the ambient disgusting smell. 2011 APA, all rights reservedEntities:
Mesh:
Year: 2011 PMID: 21534658 DOI: 10.1037/a0022820
Source DB: PubMed Journal: Emotion ISSN: 1528-3542