Literature DB >> 20934834

Using the new board game SeCZ TaLK to stimulate the communication on sexual health for adolescents with chronic conditions.

Heleen A van der Stege1, AnneLoes van Staa, Sander R Hilberink, Adriaan Ph Visser.   

Abstract

OBJECTIVE: This study evaluated the feasibility and appreciation of a new educational board game (SeCZ TaLK) that stimulates communication on sexuality and intimate relationships in youth with chronic conditions.
METHODS: 85 adolescents with chronic conditions or disabilities piloted the board game in three rehabilitation centers/schools for the disabled, one outpatient clinic and a patient organization. They assessed their experiences through a brief questionnaire, as did 12 health care professionals and teachers who acted as facilitators.
RESULTS: Eighty-five percent of the adolescents found it is (very) important to discuss sexuality and intimate relationships; 81% felt that SeCZ TaLK enabled this. Girls were more positive about the game than boys (p<.05) and younger participants were more positive than older ones (p<.01). Youth in an outpatient clinic appreciated the game most (p<.05) compared to other settings. Professionals asserted that discussing these issues is important for their work and would recommend the game to colleagues.
CONCLUSION: SeCZ TaLK is a promising tool for improving communication on sexuality with youth with special health care needs. PRACTICE IMPLICATIONS: Health care providers and teachers are recommended to use interventions such as SeCZ TaLK to stimulate communication about sexual health with adolescents with chronic conditions.
Copyright © 2010 Elsevier Ireland Ltd. All rights reserved.

Entities:  

Mesh:

Year:  2010        PMID: 20934834     DOI: 10.1016/j.pec.2010.09.011

Source DB:  PubMed          Journal:  Patient Educ Couns        ISSN: 0738-3991


  6 in total

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3.  An Exploratory Digital Board Game Approach to the Review and Reinforcement of Complex Medical Subjects Like Anatomical Education: Cross-sectional and Mixed Methods Study.

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4.  Game-Based Learning for Learners With Disabilities-What Is Next? A Systematic Literature Review From the Activity Theory Perspective.

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5.  Pace and determinants of implementation of the self-management of well-being group intervention: a multilevel observational study.

Authors:  Daphne Kuiper; Nardi Steverink; Roy E Stewart; Sijmen A Reijneveld; Robbert Sanderman; Martine M Goedendorp
Journal:  BMC Health Serv Res       Date:  2019-01-25       Impact factor: 2.655

6.  Empowering Patients and Health Professionals to Address Sexual Health in the Context of Anorectal Malformations and Hirschsprung's Disease.

Authors:  V Petit-Steeghs; G I K Mogami-Asselin; M D Nijenkamp; M Spoel; J E W Broerse; C A C M Pittens
Journal:  Qual Health Res       Date:  2020-08-07
  6 in total

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