Literature DB >> 20814798

Use of virtual reality technique for the training of motor control in the elderly. Some theoretical considerations.

E D de Bruin1, D Schoene, G Pichierri, S T Smith.   

Abstract

Virtual augmented exercise, an emerging technology that can help to promote physical activity and combine the strengths of indoor and outdoor exercise, has recently been proposed as having the potential to increase exercise behavior in older adults. By creating a strong presence in a virtual, interactive environment, distraction can be taken to greater levels while maintaining the benefits of indoor exercises which may result in a shift from negative to positive thoughts about exercise. Recent findings on young participants show that virtual reality training enhances mood, thus, increasing enjoyment and energy. For older adults virtual, interactive environments can influence postural control and fall events by stimulating the sensory cues that are responsible in maintaining balance and orientation. However, the potential of virtual reality training has yet to be explored for older adults. This manuscript describes the potential of dance pad training protocols in the elderly and reports on the theoretical rationale of combining physical game-like exercises with sensory and cognitive challenges in a virtual environment.

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Year:  2010        PMID: 20814798     DOI: 10.1007/s00391-010-0124-7

Source DB:  PubMed          Journal:  Z Gerontol Geriatr        ISSN: 0948-6704            Impact factor:   1.281


  45 in total

1.  Choice stepping reaction time: a composite measure of falls risk in older people.

Authors:  S R Lord; R C Fitzpatrick
Journal:  J Gerontol A Biol Sci Med Sci       Date:  2001-10       Impact factor: 6.053

2.  Step training improves the speed of voluntary step initiation in aging.

Authors:  Mark W Rogers; Marjorie E Johnson; Kathy M Martinez; Marie-Laure Mille; Lois D Hedman
Journal:  J Gerontol A Biol Sci Med Sci       Date:  2003-01       Impact factor: 6.053

Review 3.  Recent trends in disability and functioning among older adults in the United States: a systematic review.

Authors:  Vicki A Freedman; Linda G Martin; Robert F Schoeni
Journal:  JAMA       Date:  2002-12-25       Impact factor: 56.272

Review 4.  Ageing and activity: their effects on the functional reserve capacities of the heart and vascular smooth and skeletal muscles.

Authors:  David F Goldspink
Journal:  Ergonomics       Date:  2005 Sep 15-Nov 15       Impact factor: 2.778

Review 5.  Cognitive rehabilitation interventions for executive function: moving from bench to bedside in patients with traumatic brain injury.

Authors:  Keith Cicerone; Harvey Levin; James Malec; Donald Stuss; John Whyte
Journal:  J Cogn Neurosci       Date:  2006-07       Impact factor: 3.225

6.  Unhealthy lifestyles during the life course: association with physical decline in late life.

Authors:  Saskia M Pluijm; Marjolein Visser; Martine T E Puts; Miranda G Dik; Bianca W M Schalk; Natasja M van Schoor; Laura A Schaap; Ruud J Bosscher; Dorly J H Deeg
Journal:  Aging Clin Exp Res       Date:  2007-02       Impact factor: 3.636

7.  Increased gait unsteadiness in community-dwelling elderly fallers.

Authors:  J M Hausdorff; H K Edelberg; S L Mitchell; A L Goldberger; J Y Wei
Journal:  Arch Phys Med Rehabil       Date:  1997-03       Impact factor: 3.966

8.  Gait variability and fall risk in community-living older adults: a 1-year prospective study.

Authors:  J M Hausdorff; D A Rios; H K Edelberg
Journal:  Arch Phys Med Rehabil       Date:  2001-08       Impact factor: 3.966

9.  Virtual augmented exercise gaming for older adults.

Authors:  Paul Van Schaik; Jonathan Blake; Fred Pernet; Iain Spears; Clive Fencott
Journal:  Cyberpsychol Behav       Date:  2008-02

10.  The burden and patterns of disability in activities of daily living among community-living older persons.

Authors:  Thomas M Gill; Brenda Kurland
Journal:  J Gerontol A Biol Sci Med Sci       Date:  2003-01       Impact factor: 6.053

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  43 in total

1.  Computational Intelligence and Game Design for Effective At-Home Stroke Rehabilitation.

Authors:  Nunzio Alberto Borghese; Michele Pirovano; Pier Luca Lanzi; Seline Wüest; Eling D de Bruin
Journal:  Games Health J       Date:  2013-04

2.  Sensor-based balance training with motion feedback in people with mild cognitive impairment.

Authors:  Michael Schwenk; Marwan Sabbagh; Ivy Lin; Pharah Morgan; Gurtej S Grewal; Jane Mohler; David W Coon; Bijan Najafi
Journal:  J Rehabil Res Dev       Date:  2016

3.  Immersive virtual reality improves movement patterns in patients after ACL reconstruction: implications for enhanced criteria-based return-to-sport rehabilitation.

Authors:  Alli Gokeler; Marsha Bisschop; Gregory D Myer; Anne Benjaminse; Pieter U Dijkstra; Helco G van Keeken; Jos J A M van Raay; Johannes G M Burgerhof; Egbert Otten
Journal:  Knee Surg Sports Traumatol Arthrosc       Date:  2014-10-14       Impact factor: 4.342

4.  Usability and Effects of an Exergame-Based Balance Training Program.

Authors:  Seline Wüest; Nunzio Alberto Borghese; Michele Pirovano; Renato Mainetti; Rolf van de Langenberg; Eling D de Bruin
Journal:  Games Health J       Date:  2014-04-01

5.  Attentional Demand of a Virtual Reality-Based Reaching Task in Nondisabled Older Adults.

Authors:  Yi-An Chen; Yu-Chen Chung; Rachel Proffitt; Eric Wade; Carolee Winstein
Journal:  J Mot Learn Dev       Date:  2015-12

6.  Dynamic stability requirements during gait and standing exergames on the wii fit® system in the elderly.

Authors:  Cyril Duclos; Carole Miéville; Dany Gagnon; Catherine Leclerc
Journal:  J Neuroeng Rehabil       Date:  2012-05-20       Impact factor: 4.262

7.  A randomized controlled pilot study of home-based step training in older people using videogame technology.

Authors:  Daniel Schoene; Stephen R Lord; Kim Delbaere; Connie Severino; Thomas A Davies; Stuart T Smith
Journal:  PLoS One       Date:  2013-03-05       Impact factor: 3.240

8.  A cognitive-motor intervention using a dance video game to enhance foot placement accuracy and gait under dual task conditions in older adults: a randomized controlled trial.

Authors:  Giuseppe Pichierri; Kurt Murer; Eling D de Bruin
Journal:  BMC Geriatr       Date:  2012-12-14       Impact factor: 3.921

9.  V-TIME: a treadmill training program augmented by virtual reality to decrease fall risk in older adults: study design of a randomized controlled trial.

Authors:  Anat Mirelman; Lynn Rochester; Miriam Reelick; Freek Nieuwhof; Elisa Pelosin; Giovanni Abbruzzese; Kim Dockx; Alice Nieuwboer; Jeffrey M Hausdorff
Journal:  BMC Neurol       Date:  2013-02-06       Impact factor: 2.474

10.  The effect of a cognitive-motor intervention on voluntary step execution under single and dual task conditions in older adults: a randomized controlled pilot study.

Authors:  Giuseppe Pichierri; Amos Coppe; Silvio Lorenzetti; Kurt Murer; Eling D de Bruin
Journal:  Clin Interv Aging       Date:  2012-07-10       Impact factor: 4.458

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