Literature DB >> 20669534

The Wiimote and beyond: spatially convenient devices for 3D user interfaces.

Chadwick A Wingrave1, Brian Williamson, Paul D Varcholik, Jeremy Rose, Andrew Miller, Emiko Charbonneau, Jared Bott, Joseph J LaViola.   

Abstract

The Nintendo Wii Remote (Wiimote) has served as an input device in 3D user interfaces (3DUIs) but differs from the general-purpose input hardware typically found in research labs and commercial applications. Despite this, no one has systematically evaluated the device in terms of what it offers 3DUI designers. Experience with the Wiimote indicates that it's an imperfect harbinger of a new class of spatially convenient devices, classified in terms of spatial data, functionality, and commodity design. This tutorial presents techniques for using the Wiimote in 3DUIs. It discusses the device's strengths and how to compensate for its limitations, with implications for future spatially convenient devices.

Year:  2010        PMID: 20669534     DOI: 10.1109/mcg.2009.109

Source DB:  PubMed          Journal:  IEEE Comput Graph Appl        ISSN: 0272-1716            Impact factor:   2.088


  2 in total

1.  Exploring direct 3D interaction for full horizontal parallax light field displays using leap motion controller.

Authors:  Vamsi Kiran Adhikarla; Jaka Sodnik; Peter Szolgay; Grega Jakus
Journal:  Sensors (Basel)       Date:  2015-04-14       Impact factor: 3.576

2.  An analysis of the precision and reliability of the leap motion sensor and its suitability for static and dynamic tracking.

Authors:  Jože Guna; Grega Jakus; Matevž Pogačnik; Sašo Tomažič; Jaka Sodnik
Journal:  Sensors (Basel)       Date:  2014-02-21       Impact factor: 3.576

  2 in total

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