Literature DB >> 20528298

Selection of key stressors to develop virtual environments for practicing stress management skills with military personnel prior to deployment.

Stéphane Bouchard1, Oliver Baus, François Bernier, Donald R McCreary.   

Abstract

Virtual environments (VEs) are presently being used to treat military personnel suffering from posttraumatic stress disorder (PTSD). In an attempt to reduce the risk of PTSD, VEs may also be useful for stress management training (SMT) to practice skills under stress, but such use necessitates the development of relevant stress-inducing scenarios and storyboards. This article describes the procedures followed to select which VEs could be built for the Canadian Forces. A review and analysis of the available literature and of data collected postdeployment from 1,319 respondents on the frequency of stressors and their association with psychological injuries were pulled together to propose eight potential virtual stressors that can be used to practice SMT: seeing dead bodies or uncovering human remains; knowing someone being seriously injured or killed; receiving artillery fire; being unable to help ill or wounded civilians because of the rules of engagement; seeing destroyed homes and villages; clearing and searching homes, caves, or bunkers; receiving small-arms fire; and participating in demining operations. Information reported in this article could also be useful to document traumatic stressors experienced in theater of operations and their potential impact on psychological injuries.

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Year:  2010        PMID: 20528298     DOI: 10.1089/cyber.2009.0336

Source DB:  PubMed          Journal:  Cyberpsychol Behav Soc Netw        ISSN: 2152-2715


  4 in total

1.  Characteristics of successful technological interventions in mental resilience training.

Authors:  V Vakili; W-P Brinkman; N Morina; M A Neerincx
Journal:  J Med Syst       Date:  2014-07-26       Impact factor: 4.460

Review 2.  The Effects of Coping Interventions on Ability to Perform Under Pressure.

Authors:  Sofie Kent; Tracey J Devonport; Andrew M Lane; Wendy Nicholls; Andrew P Friesen
Journal:  J Sports Sci Med       Date:  2018-03-01       Impact factor: 2.988

3.  Using biofeedback while immersed in a stressful videogame increases the effectiveness of stress management skills in soldiers.

Authors:  Stéphane Bouchard; François Bernier; Eric Boivin; Brian Morin; Geneviève Robillard
Journal:  PLoS One       Date:  2012-04-27       Impact factor: 3.240

4.  Identification of resilient individuals and those at risk for performance deficits under stress.

Authors:  Brent D Winslow; Meredith B Carroll; Jonathan W Martin; Glenn Surpris; George L Chadderdon
Journal:  Front Neurosci       Date:  2015-09-16       Impact factor: 4.677

  4 in total

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