Literature DB >> 20421681

GPU-Based Ray-Casting of Spherical Functions Applied to High Angular Resolution Diffusion Imaging.

M van Almsick, T H J M Peeters, V Prckovska, A Vilanova, B Ter Haar Romeny.   

Abstract

Abstract-Any sufficiently smooth, positive, real-valued function ψ : S(2) → K+ on a sphere S(2) can be expanded by a Laplace expansion into a sum of spherical harmonics. Given the Laplace expansion coefficients, we provide a CPU and GPU-based algorithm that renders the radial graph of ψ in a fast and efficient way by ray-casting the glyph of ψ in the fragment shader of a GPU. The proposed rendering algorithm has proven highly useful in the visualization of high angular resolution diffusion imaging (HARDI) data. Our implementation of the rendering algorithm can display simultaneously thousands of glyphs depicting the local diffusivity of water. The rendering is fast enough to allow for interactive manipulation of large HARDI data sets.

Entities:  

Year:  2010        PMID: 20421681     DOI: 10.1109/TVCG.2010.61

Source DB:  PubMed          Journal:  IEEE Trans Vis Comput Graph        ISSN: 1077-2626            Impact factor:   4.579


  2 in total

1.  Simulation and Visualization of Liver Cancer Ablation Focus in Optical Surgical Navigation.

Authors:  Ken Cai; Rongqian Yang; Huazhou Chen; Hai Ning; Amin Ma; Jing Zhou; Wenhua Huang; Shanxing Ou
Journal:  J Med Syst       Date:  2015-11-02       Impact factor: 4.460

2.  BIM-Sim: Interactive Simulation of Broadband Imaging Using Mie Theory.

Authors:  Sebastian Berisha; Thomas van Dijk; Rohit Bhargava; P Scott Carney; David Mayerich
Journal:  Front Phys       Date:  2017-02-20
  2 in total

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