Literature DB >> 19885165

In pursuit of change: youth response to intensive goal setting embedded in a serious video game.

Debbe Thompson1, Tom Baranowski, Richard Buday, Janice Baranowski, Melissa Juliano, McKee Frazior, Jon Wilsdon, Russell Jago.   

Abstract

BACKGROUND: Type 2 diabetes has increased in prevalence among youth, paralleling the increase in pediatric obesity. Helping youth achieve energy balance by changing diet and physical activity behaviors should decrease the risk for type 2 diabetes and obesity. Goal setting and goal review are critical components of behavior change. Theory-informed video games that emphasize development and refinement of goal setting and goal review skills provide a method for achieving energy balance in an informative, entertaining format. This article reports alpha-testing results of early versions of theory-informed goal setting and reviews components of two diabetes and obesity prevention video games for preadolescents.
METHOD: Two episodes each of two video games were alpha tested with 9- to 11-year-old youth from multiple ethnic groups. Alpha testing included observed game play followed by a scripted interview. The staff was trained in observation and interview techniques prior to data collection.
RESULTS: Although some difficulties were encountered, alpha testers generally understood goal setting and review components and comprehended they were setting personal goals. Although goal setting and review involved multiple steps, youth were generally able to complete them quickly, with minimal difficulty. Few technical issues arose; however, several usability and comprehension problems were identified.
CONCLUSIONS: Theory-informed video games may be an effective medium for promoting youth diabetes and obesity prevention. Alpha testing helps identify problems likely to have a negative effect on functionality, usability, and comprehension during development, thereby providing an opportunity to correct these issues prior to final production.

Entities:  

Keywords:  adolescents; alpha testing; diabetes prevention; obesity prevention; video game

Year:  2007        PMID: 19885165      PMCID: PMC2769688          DOI: 10.1177/193229680700100617

Source DB:  PubMed          Journal:  J Diabetes Sci Technol        ISSN: 1932-2968


  37 in total

Review 1.  A review of correlates of physical activity of children and adolescents.

Authors:  J F Sallis; J J Prochaska; W C Taylor
Journal:  Med Sci Sports Exerc       Date:  2000-05       Impact factor: 5.411

Review 2.  Energy expenditure, physical activity, and obesity in children.

Authors:  M I Goran; M S Treuth
Journal:  Pediatr Clin North Am       Date:  2001-08       Impact factor: 3.278

3.  Dietary reference intakes for energy, carbohydrate, fiber, fat, fatty acids, cholesterol, protein and amino acids.

Authors:  Paula Trumbo; Sandra Schlicker; Allison A Yates; Mary Poos
Journal:  J Am Diet Assoc       Date:  2002-11

Review 4.  Theory in health education practice.

Authors:  G M Hochbaum; J R Sorenson; K Lorig
Journal:  Health Educ Q       Date:  1992

Review 5.  Changing the energy density of the diet as a strategy for weight management.

Authors:  Barbara J Rolls; Adam Drewnowski; Jenny H Ledikwe
Journal:  J Am Diet Assoc       Date:  2005-05

Review 6.  A systematic review of randomized trials on the effectiveness of computer-tailored education on physical activity and dietary behaviors.

Authors:  Willemieke Kroeze; Andrea Werkman; Johannes Brug
Journal:  Ann Behav Med       Date:  2006-06

Review 7.  Intake of sugar-sweetened beverages and weight gain: a systematic review.

Authors:  Vasanti S Malik; Matthias B Schulze; Frank B Hu
Journal:  Am J Clin Nutr       Date:  2006-08       Impact factor: 7.045

8.  Educational video game for juvenile diabetes: results of a controlled trial.

Authors:  S J Brown; D A Lieberman; B A Germeny; Y C Fan; D M Wilson; D J Pasta
Journal:  Med Inform (Lond)       Date:  1997 Jan-Mar

Review 9.  Type 2 diabetes among North American children and adolescents: an epidemiologic review and a public health perspective.

Authors:  A Fagot-Campagna; D J Pettitt; M M Engelgau; N R Burrows; L S Geiss; R Valdez; G L Beckles; J Saaddine; E W Gregg; D F Williamson; K M Narayan
Journal:  J Pediatr       Date:  2000-05       Impact factor: 4.406

10.  Prevalence of overweight and obesity in the United States, 1999-2004.

Authors:  Cynthia L Ogden; Margaret D Carroll; Lester R Curtin; Margaret A McDowell; Carolyn J Tabak; Katherine M Flegal
Journal:  JAMA       Date:  2006-04-05       Impact factor: 56.272

View more
  25 in total

1.  Identifying and clarifying values and reason statements that promote effective food parenting practices, using intensive interviews.

Authors:  Alicia Beltran; Melanie D Hingle; Jessica Knesek; Teresia O'Connor; Janice Baranowski; Debbe Thompson; Tom Baranowski
Journal:  J Nutr Educ Behav       Date:  2011 Nov-Dec       Impact factor: 3.045

2.  Conceptual model for the design of a serious video game promoting self-management among youth with type 1 diabetes.

Authors:  Debbe Thompson; Tom Baranowski; Richard Buday
Journal:  J Diabetes Sci Technol       Date:  2010-05-01

Review 3.  Playing for real: video games and stories for health-related behavior change.

Authors:  Tom Baranowski; Richard Buday; Debbe I Thompson; Janice Baranowski
Journal:  Am J Prev Med       Date:  2008-01       Impact factor: 5.043

4.  Meal-Specific Dietary Changes From Squires Quest! II: A Serious Video Game Intervention.

Authors:  Karen W Cullen; Yan Liu; Debbe I Thompson
Journal:  J Nutr Educ Behav       Date:  2016-05       Impact factor: 3.045

Review 5.  Designing serious video games for health behavior change: current status and future directions.

Authors:  Debbe Thompson
Journal:  J Diabetes Sci Technol       Date:  2012-07-01

6.  Commentary: Writing and Evaluating Qualitative Research Reports.

Authors:  Yelena P Wu; Deborah Thompson; Karen J Aroian; Elizabeth L McQuaid; Janet A Deatrick
Journal:  J Pediatr Psychol       Date:  2016-04-26

7.  Gaming Simulation as Health and Safety Training for Home Healthcare Workers.

Authors:  Amy R Darragh; Steve Lavender; Barbara Polivka; Carolyn M Sommerich; Celia E Wills; Bradley A Hittle; Renee Chen; Donald L Stredney
Journal:  Clin Simul Nurs       Date:  2016-08       Impact factor: 2.391

8.  Developing Games for Health Behavior Change: Getting Started.

Authors:  Tom Baranowski; Richard Buday; Debbe Thompson; Elizabeth J Lyons; Amy Shirong Lu; Janice Baranowski
Journal:  Games Health J       Date:  2013-08

9.  Texting to Increase Adolescent Physical Activity: Feasibility Assessment.

Authors:  Debbe Thompson; Dora Cantu; Betsy Ramirez; Karen W Cullen; Tom Baranowski; Jason Mendoza; Barbara Anderson; Russell Jago; Wendy Rodgers; Yan Liu
Journal:  Am J Health Behav       Date:  2016-07

10.  Children's Cognitive and Affective Responses About a Narrative Versus a Non-Narrative Cartoon Designed for an Active Videogame.

Authors:  Vanessa Fernandes Davies; Rafaella Mafra; Alicia Beltran; Thomas Baranowski; Amy Shirong Lu
Journal:  Games Health J       Date:  2016-01-28
View more

北京卡尤迪生物科技股份有限公司 © 2022-2023.