| Literature DB >> 19707578 |
Fiery Cushman1, Anna Dreber, Ying Wang, Jay Costa.
Abstract
How do people respond to others' accidental behaviors? Reward and punishment for an accident might depend on the actor's intentions, or instead on the unintended outcomes she brings about. Yet, existing paradigms in experimental economics do not include the possibility of accidental monetary allocations. We explore the balance of outcomes and intentions in a two-player economic game where monetary allocations are made with a "trembling hand": that is, intentions and outcomes are sometimes mismatched. Player 1 allocates $10 between herself and Player 2 by rolling one of three dice. One die has a high probability of a selfish outcome, another has a high probability of a fair outcome, and the third has a high probability of a generous outcome. Based on Player 1's choice of die, Player 2 can infer her intentions. However, any of the three die can yield any of the three possible outcomes. Player 2 is given the opportunity to respond to Player 1's allocation by adding to or subtracting from Player 1's payoff. We find that Player 2's responses are influenced substantially by the accidental outcome of Player 1's roll of the die. Comparison to control conditions suggests that in contexts where the allocation is at least partially under the control of Player 1, Player 2 will punish Player 1 accountable for unintentional negative outcomes. In addition, Player 2's responses are influenced by Player 1's intention. However, Player 2 tends to modulate his responses substantially more for selfish intentions than for generous intentions. This novel economic game provides new insight into the psychological mechanisms underlying social preferences for fairness and retribution.Entities:
Mesh:
Year: 2009 PMID: 19707578 PMCID: PMC2726629 DOI: 10.1371/journal.pone.0006699
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Figure 1Summary of mean Player 2 responses in the trembling hand condition to each combination of intention (choice of die) and outcome (allocation amount).
Figure 2Mean Player 2 responses to “selfish”, “fair” and “generous” allocations in (A) the no control condition and (B) the full control condition.
Estimated vs. Observed Effects on Player 2 Responses.
| Selfish vs. Fair | Generous vs. Fair | |
|
| −$1.47 | not sig. |
|
| −$2.17 | $2.53 |
|
| −$2.12 | not sig. |
|
| −$5.83 | $2.53 |
|
| −$5.76 | $2.33 |
Estimated change in Player 2 response to Player 1 contrast selfish to fair allocations, and generous to fair allocations, based on three hypothesized effects: the intention effect, the distributional effect, and the control effect. Summing the hypothesized effects yields an estimate of Player 2's response to allocations made under full control (Est. Full Effect), and this can be compared to Player 2's actual response to allocations made under full control (Observed Full Effect).