Literature DB >> 19683724

A multivariate analysis of youth violence and aggression: the influence of family, peers, depression, and media violence.

Christopher J Ferguson1, Claudia San Miguel, Richard D Hartley.   

Abstract

OBJECTIVE: To examine the multivariate nature of risk factors for youth violence including delinquent peer associations, exposure to domestic violence in the home, family conflict, neighborhood stress, antisocial personality traits, depression level, and exposure to television and video game violence. STUDY
DESIGN: A population of 603 predominantly Hispanic children (ages 10-14 years) and their parents or guardians responded to multiple behavioral measures. Outcomes included aggression and rule-breaking behavior on the Child Behavior Checklist (CBCL), as well as violent and nonviolent criminal activity and bullying behavior.
RESULTS: Delinquent peer influences, antisocial personality traits, depression, and parents/guardians who use psychological abuse in intimate relationships were consistent risk factors for youth violence and aggression. Neighborhood quality, parental use of domestic violence in intimate relationships, and exposure to violent television or video games were not predictive of youth violence and aggression.
CONCLUSION: Childhood depression, delinquent peer association, and parental use of psychological abuse may be particularly fruitful avenues for future prevention or intervention efforts.

Entities:  

Mesh:

Year:  2009        PMID: 19683724     DOI: 10.1016/j.jpeds.2009.06.021

Source DB:  PubMed          Journal:  J Pediatr        ISSN: 0022-3476            Impact factor:   4.406


  43 in total

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2.  Video-gaming among high school students: health correlates, gender differences, and problematic gaming.

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3.  Perceived Peer Delinquency and Externalizing Behavior Among Rural Youth: The Role of Descriptive Norms and Internalizing Symptoms.

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Journal:  J Youth Adolesc       Date:  2015-10-30

4.  Coping Styles, Aggression and Interpersonal Conflicts among Depressed and Non-Depressed People.

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Journal:  Health Promot Perspect       Date:  2013-06-30

5.  Violence in video game produces a lower activation of limbic and temporal areas in response to social inclusion images.

Authors:  Carlo Lai; Gaia Romana Pellicano; Daniela Altavilla; Alessio Proietti; Giada Lucarelli; Giuseppe Massaro; Massimiliano Luciani; Paola Aceto
Journal:  Cogn Affect Behav Neurosci       Date:  2019-08       Impact factor: 3.282

6.  Not worth the fuss after all? cross-sectional and prospective data on violent video game influences on aggression, visuospatial cognition and mathematics ability in a sample of youth.

Authors:  Christopher J Ferguson; Adolfo Garza; Jessica Jerabeck; Raul Ramos; Mariza Galindo
Journal:  J Youth Adolesc       Date:  2012-08-09

7.  The Role of Attitudes, Family, Peer and School on Alcohol Use, Rule Breaking and Aggressive Behavior in Hispanic Delinquent Adolescents.

Authors:  David Cordova; Shi Huang; Margaret Arzon; Derek Freitas; Shandey Malcolm; Guillermo Prado
Journal:  Open Fam Stud J       Date:  2011

8.  A technology-augmented intervention to prevent peer violence and depressive symptoms among at-risk emergency department adolescents: Protocol for a randomized control trial.

Authors:  Megan L Ranney; John V Patena; Shira Dunsiger; Anthony Spirito; Rebecca M Cunningham; Edward Boyer; Nicole R Nugent
Journal:  Contemp Clin Trials       Date:  2019-05-23       Impact factor: 2.226

9.  Correlates of video games playing among adolescents in an Islamic country.

Authors:  Hamid Allahverdipour; Mohsen Bazargan; Abdollah Farhadinasab; Babak Moeini
Journal:  BMC Public Health       Date:  2010-05-27       Impact factor: 3.295

10.  Population heterogeneity in the salience of multiple risk factors for adolescent delinquency.

Authors:  Stephanie T Lanza; Brittany R Cooper; Bethany C Bray
Journal:  J Adolesc Health       Date:  2013-11-12       Impact factor: 5.012

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