| Literature DB >> 19592722 |
Christine Lisetti1, Emmanuel Pozzo, Marie Lucas, Frank Hernandez, Wendy Silverman, Bill Kurtines, Ana Pasztor.
Abstract
We give an overview of the Second Life (SL) virtual world, explaining what objects can be manipulated to implement user-defined scenari in SL, and give an example of a work-in-progress scenario of exposure therapy for anxiety disorders, coupled with automatic processing of bio-sensed emotional signals. Both e-Health and emotion recognition researchers can benefit from such experiments.Entities:
Mesh:
Year: 2009 PMID: 19592722
Source DB: PubMed Journal: Stud Health Technol Inform ISSN: 0926-9630