| Literature DB >> 19521951 |
Gregory F Welch1, Diane H Sonnenwald, Henry Fuchs, Bruce Cairns, Ketan Mayer-Patel, Hanna M Söderholm, Ruigang Yang, Andrei State, Herman Towles, Adrian Ilie, Manoj K Ampalam, Srinivas Krishnan, Vincent Noel, Michael Noland, James E Manning.
Abstract
Two-dimensional (2D) videoconferencing has been explored widely in the past 15-20 years to support collaboration in healthcare. Two issues that arise in most evaluations of 2D videoconferencing in telemedicine are the difficulty obtaining optimal camera views and poor depth perception. To address these problems, we are exploring the use of a small array of cameras to reconstruct dynamic three-dimensional (3D) views of a remote environment and of events taking place within. The 3D views could be sent across wired or wireless networks to remote healthcare professionals equipped with fixed displays or with mobile devices such as personal digital assistants (PDAs). The remote professionals' viewpoints could be specified manually or automatically (continuously) via user head or PDA tracking, giving the remote viewers head-slaved or hand-slaved virtual cameras for monoscopic or stereoscopic viewing of the dynamic reconstructions. We call this idea remote 3D medical collaboration. In this article we motivate and explain the vision for 3D medical collaboration technology; we describe the relevant computer vision, computer graphics, display, and networking research; we present a proof-of-concept prototype system; and we present evaluation results supporting the general hypothesis that 3D remote medical collaboration technology could offer benefits over conventional 2D videoconferencing in emergency healthcare.Entities:
Year: 2009 PMID: 19521951 PMCID: PMC2850251
Source DB: PubMed Journal: J Biomed Discov Collab ISSN: 1747-5333
Figure 1Future vision of 3D telepresence technology for medical collaboration. The left column illustrates examples of person-portable and permanent 3D telepresence technologies used by an advisee. The top row illustrates examples of head-tracked and hand-held technologies used by an advisor. Images (a)-(d) illustrate the shared sense of presence for corresponding advisor-advisee scenarios.
Figure 2. Handheld protoype.The prototype uses a PointGrey DragonFly [23] camera mounted on the PDA (in the left hand). The prop (in the right hand) has a printed image of our training torso on it, along with a grayscale pattern. We use ARToolkit [24] to track the surrogate with respect to the PDA (remote.)
Figure 3The human patient simulator staged as a car accident victim.
Figure 4Novel view images reconstructed from camera images. We set a box of Girl Scout cookies on top of the torso to provide more familiar scene geometry. Each image is from a different point in time and from a completely novel viewpoint that does not coincide with any of the cameras used to acquire the raw data.
Figure 5Current 3DMC Prototype System, with patient site components on the left and remote consultant components on the right: (a) camera-lighting array with eight Firewire cameras and high-frequency area lights; (b) compute cluster; (c) a transportable consultant viewing station with 2D and 3D (head-tracked or autostereo) displays; (d) a tracked PDA display.