Literature DB >> 19447555

Virtual reality: feasibility of implementation in a regional burn center.

L A Markus1, K E Willems, C C Maruna, C L Schmitz, T A Pellino, J R Wish, L D Faucher, M J Schurr.   

Abstract

OBJECTIVE: Burn care providers continue to search for non-pharmacologic adjuncts for pain control. Virtual reality (VR) has been shown to be a useful adjunct by reducing pain during burn care and therapy. The feasibility of implementation for clinical use (non-research related) has not been studied in a burn center. The purpose of this study was to determine staff resources needed to implement VR in a regional burn center.
METHODS: Ten patients with burns participated in VR during occupational or physical therapy sessions. A portable computer and VR head mounted device (Proview VO35, Kaiser Electro-Optics, Inc.) and the "SnowWorld" software (Patterson and Hoffman, University of Washington) were used. Two staff members trained in the use of VR participated in each session in order to adhere to infection control policies. VR set-up time, patient instruction time, VR therapy time, and equipment cleaning time were recorded and rounded to the nearest minute.
RESULTS: A mean of 59 staff time minutes (S.D. 18; range 29-85) were required for set-up, instruction, VR therapy, and cleaning. Set-up required the most time, averaging 23min. Instruction, participation, and clean-up means were 6, 13, and 16min respectively. Time for set-up decreased over time, however technical difficulties with the VR equipment accounted for most of the variability in the time required.
CONCLUSIONS: These results suggest VR requires a significant time commitment from staff for implementation. One clear disadvantage was the lack of on-site technical support for equipment troubleshooting. In the current healthcare environment where therapists and nurses are accounting for each minute, it would be difficult for smaller burn centers to allocate staff and resources to implement a VR program. Further research is needed to determine if VR benefits are worth the implementation costs.

Entities:  

Mesh:

Year:  2009        PMID: 19447555     DOI: 10.1016/j.burns.2009.01.013

Source DB:  PubMed          Journal:  Burns        ISSN: 0305-4179            Impact factor:   2.744


  7 in total

Review 1.  Barriers, Facilitators and Interventions to Support Virtual Reality Implementation in Rehabilitation: A Scoping Review.

Authors:  Stephanie Miranda Nadine Glegg; Danielle Elaine Levac
Journal:  PM R       Date:  2018-11       Impact factor: 2.298

2.  A knowledge translation intervention to enhance clinical application of a virtual reality system in stroke rehabilitation.

Authors:  Danielle Levac; Stephanie M N Glegg; Heidi Sveistrup; Heather Colquhoun; Patricia A Miller; Hillel Finestone; Vincent DePaul; Jocelyn E Harris; Diana Velikonja
Journal:  BMC Health Serv Res       Date:  2016-10-06       Impact factor: 2.655

3.  Will virtual rehabilitation replace clinicians: a contemporary debate about technological versus human obsolescence.

Authors:  Tal Krasovsky; Anat V Lubetzky; Philippe S Archambault; W Geoffrey Wright
Journal:  J Neuroeng Rehabil       Date:  2020-12-09       Impact factor: 4.262

4.  Are Australian Mental Health Services Ready for Therapeutic Virtual Reality? An Investigation of Knowledge, Attitudes, Implementation Barriers and Enablers.

Authors:  Olivia S Chung; Alisha M Johnson; Nathan L Dowling; Tracy Robinson; Chee H Ng; Murat Yücel; Rebecca A Segrave
Journal:  Front Psychiatry       Date:  2022-02-04       Impact factor: 4.157

5.  Cinematic virtual reality for anxiety management in mechanically ventilated patients: a feasibility and pilot study.

Authors:  Alexander C Haley; David A Wacker
Journal:  Acute Crit Care       Date:  2022-02-04

6.  Mobile phone virtual reality game for pediatric home burn dressing pain management: a randomized feasibility clinical trial.

Authors:  Megan Armstrong; Jonathan Lun; Jonathan I Groner; Rajan K Thakkar; Renata Fabia; Dana Noffsinger; Ai Ni; Rohali Keesari; Henry Xiang
Journal:  Pilot Feasibility Stud       Date:  2022-08-18

7.  Virtual Reality Clinical Research: Promises and Challenges.

Authors:  Bernie Garrett; Tarnia Taverner; Diane Gromala; Gordon Tao; Elliott Cordingley; Crystal Sun
Journal:  JMIR Serious Games       Date:  2018-10-17       Impact factor: 4.143

  7 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.