Literature DB >> 19399102

Real-time liquid-crystal atmosphere turbulence simulator with graphic processing unit.

Lifa Hu1, Li Xuan, Dayu Li, Zhaoliang Cao, Quanquan Mu, Yonggang Liu, Zenghui Peng, Xinghai Lu.   

Abstract

To generate time-evolving atmosphere turbulence in real time, a phase-generating method for our liquid-crystal (LC) atmosphere turbulence simulator (ATS) is derived based on the Fourier series (FS) method. A real matrix expression for generating turbulence phases is given and calculated with a graphic processing unit (GPU), the GeForce 8800 Ultra. A liquid crystal on silicon (LCOS) with 256x256 pixels is used as the turbulence simulator. The total time to generate a turbulence phase is about 7.8 ms for calculation and readout with the GPU. A parallel processing method of calculating and sending a picture to the LCOS is used to improve the simulating speed of our LC ATS. Therefore, the real-time turbulence phase-generation frequency of our LC ATS is up to 128 Hz. To our knowledge, it is the highest speed used to generate a turbulence phase in real time.

Mesh:

Year:  2009        PMID: 19399102     DOI: 10.1364/oe.17.007259

Source DB:  PubMed          Journal:  Opt Express        ISSN: 1094-4087            Impact factor:   3.894


  1 in total

1.  Real-time blood flow visualization using the graphics processing unit.

Authors:  Owen Yang; David Cuccia; Bernard Choi
Journal:  J Biomed Opt       Date:  2011 Jan-Feb       Impact factor: 3.170

  1 in total

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