| Literature DB >> 19392015 |
Atsuo Yamauchi1, Jun Tanimoto, Aya Hagishima, Hiroki Sagara.
Abstract
Using a cellular automaton traffic model based on the stochastic optimal velocity model with appropriate assumptions for both incoming and outgoing vehicle boundaries, the so-called bottleneck issue on a lane-closing section was investigated in terms of game theory. In the system, two classified driver agents coexist: C agents (cooperative strategy) always driving in the first lane and D agents (defective strategy) trying to drive in a lower-density lane whether the first or the second lane. In high-density flow, D agents' interruption into the first lane from the second just before the lane-closing section creates a heavier traffic jam, which reduces social efficiency. This particular event can be described with a prisoner's dilemma game structure.Year: 2009 PMID: 19392015 DOI: 10.1103/PhysRevE.79.036104
Source DB: PubMed Journal: Phys Rev E Stat Nonlin Soft Matter Phys ISSN: 1539-3755