Literature DB >> 19366296

Characteristics of social anxiety from virtual interpersonal interactions in patients with schizophrenia.

Il Ho Park1, Jae-Jin Kim, Jeonghun Ku, Hee Jeong Jang, Sung-Hyouk Park, Chan-Hyung Kim, In Young Kim, Sun I Kim.   

Abstract

Dysfunctional emotional processing affects social functioning in patients with schizophrenia. However, the relationship between emotional perception and response in social interaction has not been elucidated. Twenty-seven patients with schizophrenia and 27 normal controls performed a virtual reality social encounter task in which they introduced themselves to avatars expressing happy, neutral, or angry emotions while verbal response duration and onset time were measured and perception of emotional valence and arousal, and state anxiety were rated afterwards. Self-reported trait-affective scale scores and the Positive and Negative Syndrome Scale (PANSS) ratings were also obtained. Patient group significantly underestimated the valence and arousal of angry emotions expressed by an avatar. While valence and arousal ratings of happy avatars were comparable between groups, patient group reported significantly higher state anxiety in response to happy avatars. State anxiety ratings significantly decreased from encounters with neutral to happy avatars in normal controls while no significant decrease was observed in the patient group. The Social Anhedonia Scale and PANSS negative symptom subscale scores (blunted affect, emotional withdrawal, and passive/ apathetic social withdrawal items) were significantly correlated with state anxiety ratings of the encounters with happy avatars. These results suggest that patients with schizophrenia have interference with the experience of pleasure in social interactions which may be associated with negative symptoms.

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Year:  2009        PMID: 19366296     DOI: 10.1521/psyc.2009.72.1.79

Source DB:  PubMed          Journal:  Psychiatry        ISSN: 0033-2747            Impact factor:   2.458


  7 in total

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2.  Daily life evidence of environment-incongruent emotion in schizophrenia.

Authors:  Amy H Sanchez; Lindsey M Lavaysse; Jessica N Starr; David E Gard
Journal:  Psychiatry Res       Date:  2014-07-28       Impact factor: 3.222

3.  Looking at the other side of the coin: a meta-analysis of self-reported emotional arousal in people with schizophrenia.

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Review 4.  Virtual reality for treatment compliance for people with serious mental illness.

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Journal:  Cochrane Database Syst Rev       Date:  2014-10-08

5.  Parkinson Patients' Initial Trust in Avatars: Theory and Evidence.

Authors:  Andrija Javor; Gerhard Ransmayr; Walter Struhal; René Riedl
Journal:  PLoS One       Date:  2016-11-07       Impact factor: 3.240

Review 6.  Implementations of Virtual Reality for Anxiety-Related Disorders: Systematic Review.

Authors:  Julie Prescott; Theodore Oing
Journal:  JMIR Serious Games       Date:  2018-11-07       Impact factor: 4.143

7.  A computer-based avatar task designed to assess behavioral inhibition extends to behavioral avoidance but not cognitive avoidance.

Authors:  M Todd Allen
Journal:  PeerJ       Date:  2018-07-31       Impact factor: 2.984

  7 in total

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