Literature DB >> 19178249

The treatment of claustrophobia with virtual reality: changes in other phobic behaviors not specifically treated.

C Botella1, H Villa, R Baños, C Perpiñá, A García-Palacios.   

Abstract

This study was designed to determine the effectiveness of Virtual Reality (VR) exposure in the case of a patient with a diagnosis of two specific phobias (claustrophobia and storms) and panic disorder with agoraphobia. The treatment consisted of eight, individual, VR-graded exposure sessions designed specifically to treat claustrophobia. We obtained data at pretreatment, posttreatment, and 3-month follow-up on several clinical measures. Results point out the effectiveness of the VR procedure for the treatment of claustrophobia. An important change appeared in all measures after treatment completion. We also observed a generalization of improvement from claustrophobic situations to the other specific phobic and agoraphobic situations that were not treated. We can conclude that VR exposure was effective in reducing fear in closed spaces, in increasing self-efficacy in claustrophobic situations, and in improving other problems not specifically treated. Moreover, changes were maintained at 3 months after treatment.

Entities:  

Year:  1999        PMID: 19178249     DOI: 10.1089/cpb.1999.2.135

Source DB:  PubMed          Journal:  Cyberpsychol Behav        ISSN: 1094-9313


  4 in total

1.  The Use of Virtual Reality to Facilitate Mindfulness Skills Training in Dialectical Behavioral Therapy for Borderline Personality Disorder: A Case Study.

Authors:  Maria V Nararro-Haro; Hunter G Hoffman; Azucena Garcia-Palacios; Mariana Sampaio; Wadee Alhalabi; Karyn Hall; Marsha Linehan
Journal:  Front Psychol       Date:  2016-11-02

2.  Using Virtual Reality Exposure Therapy to Enhance Treatment of Anxiety Disorders: Identifying Areas of Clinical Adoption and Potential Obstacles.

Authors:  Debra Boeldt; Elizabeth McMahon; Mimi McFaul; Walter Greenleaf
Journal:  Front Psychiatry       Date:  2019-10-25       Impact factor: 4.157

Review 3.  A data-centric artificial intelligent and extended reality technology in smart healthcare systems.

Authors:  Tawseef Ayoub Shaikh; Tabasum Rasool Dar; Shabir Sofi
Journal:  Soc Netw Anal Min       Date:  2022-09-01

4.  Claustrophobia Game: Design and Development of a New Virtual Reality Game for Treatment of Claustrophobia.

Authors:  Vida Kabiri Rahani; Alireza Vard; Mostafa Najafi
Journal:  J Med Signals Sens       Date:  2018 Oct-Dec
  4 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.