Literature DB >> 18954278

Virtual reality and claustrophobia: multiple components therapy involving game editor virtual environments exposure.

E Malbos1, D R Mestre, I D Note, C Gellato.   

Abstract

The effectiveness of a multiple components therapy regarding claustrophobia and involving virtual reality (VR) will be demonstrated through a trial which immersed six claustrophobic patients in multiple context-graded enclosed virtual environments (VE) using affordable VR apparatus and software. The results of the questionnaires and behavior tests exhibited a significant reduction in fear towards the enclosed space and quality of life improvement. Such gains were maintained at 6-month follow-up. Presence score indicated the patients felt immersed and present inside the game editor VE.

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Year:  2008        PMID: 18954278     DOI: 10.1089/cpb.2007.0246

Source DB:  PubMed          Journal:  Cyberpsychol Behav        ISSN: 1094-9313


  9 in total

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8.  A meta-analysis on the relationship between self-reported presence and anxiety in virtual reality exposure therapy for anxiety disorders.

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9.  Claustrophobia Game: Design and Development of a New Virtual Reality Game for Treatment of Claustrophobia.

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  9 in total

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