Literature DB >> 18926663

Using a Time Timer to increase appropriate waiting behavior in a child with developmental disabilities.

Ian Grey1, Olive Healy, Geraldine Leader, Deirdre Hayes.   

Abstract

This study aimed to examine the use of a predictive stimulus (Time Timer) and delayed reinforcement to increase appropriate waiting behavior in a child with developmental disabilities and problem behavior maintained by access to tangible items and activities. The study employed a changing criterion design across settings to gradually increase reinforcement delay from 1s to 10 min. Firstly a baseline phase was conducted to measure the duration of appropriate waiting behavior to access tangible reinforcers/activities. Phase 2 involved the use of a red cue card and the verbal instruction "wait". Phase 3 involved the introduction of the Time Timer with the cue card attached, and the verbal instruction "wait". Finally, Phase 4 utilised the Time Timer without the cue card. This method was an effective strategy for increasing appropriate waiting behavior with this participant in a school setting. The role of adding a concurrent activity during the reinforcement delay, using cues to predict reinforcement, future generalization, maintenance and the teaching of functionally equivalent skills are discussed.

Entities:  

Mesh:

Year:  2008        PMID: 18926663     DOI: 10.1016/j.ridd.2008.07.001

Source DB:  PubMed          Journal:  Res Dev Disabil        ISSN: 0891-4222


  5 in total

1.  Best Practices in Utilizing the Changing Criterion Design.

Authors:  Liesa A Klein; Daniel Houlihan; James L Vincent; Carlos J Panahon
Journal:  Behav Anal Pract       Date:  2015-01-08

Review 2.  Single-case experimental designs: a systematic review of published research and current standards.

Authors:  Justin D Smith
Journal:  Psychol Methods       Date:  2012-07-30

3.  A comparison of the effects of brief rules, a timer, and preferred toys on self-control.

Authors:  Matthew H Newquist; Claudia L Dozier; Pamela L Neidert
Journal:  J Appl Behav Anal       Date:  2012

4.  Task engagement and escape maintained challenging behavior: differential effects of general and explicit cues when implementing a signaled delay in the delivery of reinforcement.

Authors:  Joe Reichle; LeAnne Johnson; Emily Monn; Michael Harris
Journal:  J Autism Dev Disord       Date:  2010-06

5.  A Study on the Validity of a Computer-Based Game to Assess Cognitive Processes, Reward Mechanisms, and Time Perception in Children Aged 4-8 Years.

Authors:  Janneke Caw Peijnenborgh; Petra Pm Hurks; Albert P Aldenkamp; Erik D van der Spek; Gwm Rauterberg; Johan Sh Vles; Jos Gm Hendriksen
Journal:  JMIR Serious Games       Date:  2016-09-22       Impact factor: 4.143

  5 in total

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