Literature DB >> 18753036

Dynamic shader generation for GPU-based multi-volume ray casting.

Friedemann Rössler1, Ralf P Botchen, Thomas Ertl.   

Abstract

Real-time performance for rendering multiple intersecting volumetric objects requires the speed and flexibility of modern GPUs. This requirement has restricted programming of the necessary shaders to GPU experts only. A visualization system that dynamically generates GPU shaders for multi-volume ray casting from a user-definable abstract render graph overcomes this limitation.

Mesh:

Year:  2008        PMID: 18753036     DOI: 10.1109/MCG.2008.96

Source DB:  PubMed          Journal:  IEEE Comput Graph Appl        ISSN: 0272-1716            Impact factor:   2.088


  4 in total

1.  Simulation and Visualization of Liver Cancer Ablation Focus in Optical Surgical Navigation.

Authors:  Ken Cai; Rongqian Yang; Huazhou Chen; Hai Ning; Amin Ma; Jing Zhou; Wenhua Huang; Shanxing Ou
Journal:  J Med Syst       Date:  2015-11-02       Impact factor: 4.460

2.  Generalized temporal focus + context framework for improved medical data exploration.

Authors:  Nadezhda Radeva; Lucien Levy; James Hahn
Journal:  J Digit Imaging       Date:  2014-04       Impact factor: 4.056

3.  Maximum-Likelihood Estimation With a Contracting-Grid Search Algorithm.

Authors:  Jacob Y Hesterman; Luca Caucci; Matthew A Kupinski; Harrison H Barrett; Lars R Furenlid
Journal:  IEEE Trans Nucl Sci       Date:  2010-06-01       Impact factor: 1.679

4.  Semantics by analogy for illustrative volume visualization.

Authors:  Moritz Gerl; Peter Rautek; Tobias Isenberg; Eduard Gröller
Journal:  Comput Graph       Date:  2012-05       Impact factor: 1.936

  4 in total

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