Literature DB >> 18720174

The feasibility of ambulatory screen time in children.

Robin R Mellecker1, Alison M McManus, Lorraine M Lanningham-Foster, James A Levine.   

Abstract

PURPOSE: A walking media station was developed, which enables normally seated screen activities to be conducted whilst walking. This study tests feasibility of the walking media station and provides preliminary evidence of the acceptability of the device in the home environment.
METHODS: Twenty-nine healthy children (mean age 9.6 years) participated in the testing of the newly developed walking media station in the laboratory and in the home environment.
RESULTS: Steady gait walking at 1 km.hr(-1) was achieved by all the children in less than 1 minute. There was no significant difference between computer game score during seated and walking play modes and no increase in energy cost when computer game play was added to walking (p>0.05). When given the choice in the home, all chose to use the walking media station rather than play seated. When asked: "If this unit were yours to keep forever, would you play video games on it?" all responded affirmatively.
CONCLUSION: These data demonstrate that when given a walking media station, children can and will use it. Re-engineering regular walking into otherwise seated gaming minimizes disruption to normal routines and provides an innovative and creative opportunity for further investigation into the sustainability and clinical outcomes of reducing sitting time and increasing physical activity.

Entities:  

Mesh:

Year:  2009        PMID: 18720174     DOI: 10.1080/17477160802315002

Source DB:  PubMed          Journal:  Int J Pediatr Obes        ISSN: 1747-7166


  4 in total

Review 1.  Sick of sitting.

Authors:  James A Levine
Journal:  Diabetologia       Date:  2015-05-24       Impact factor: 10.122

2.  Integrated electronic platforms for weight loss.

Authors:  Shelly K McCrady-Spitzer; James A Levine
Journal:  Expert Rev Med Devices       Date:  2010-03       Impact factor: 3.166

3.  Moving beyond the stigma: systematic review of video games and their potential to combat obesity.

Authors:  Stacey Guy; Alexandria Ratzki-Leewing; Femida Gwadry-Sridhar
Journal:  Int J Hypertens       Date:  2011-03-31       Impact factor: 2.420

4.  Low-Cost, Scalable Classroom-Based Approach to Promoting Physical Activity in Preschool Children.

Authors:  Shelly K McCrady-Spitzer; Vanessa Sagdalen; Chinmay U Manohar; James A Levine
Journal:  J Child Obes       Date:  2016-05-09
  4 in total

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