| Literature DB >> 18711557 |
A Liebert1, H Wabnitz, N Zołek, R Macdonald.
Abstract
We present an efficient Monte Carlo algorithm for simulation of time-resolved fluorescence in a layered turbid medium. It is based on the propagation of excitation and fluorescence photon bundles and the assumption of equal reduced scattering coefficients at the excitation and emission wavelengths. In addition to distributions of times of arrival of fluorescence photons at the detector, 3-D spatial generation probabilities were calculated. The algorithm was validated by comparison with the analytical solution of the diffusion equation for time-resolved fluorescence from a homogeneous semi-infinite turbid medium. It was applied to a two-layered model mimicking intra- and extracerebral compartments of the adult human head.Entities:
Mesh:
Year: 2008 PMID: 18711557 DOI: 10.1364/oe.16.013188
Source DB: PubMed Journal: Opt Express ISSN: 1094-4087 Impact factor: 3.894