| Literature DB >> 18603278 |
Stefano Padilla1, Ondrej Drbohlav, Patrick R Green, Andy Spence, Mike J Chantler.
Abstract
We report results from a new methodology for investigating the visually perceived properties of surface textures. Densely sampled two-dimensional 1/f(beta) noise processes are used to model natural looking surfaces, which are rendered using combined point-source and ambient lighting. Surfaces are shown in motion to provide rich cues to their relief. They are generated in real time to enable observers to dynamically manipulate surface parameters. A method of adjustment is employed to investigate the effects that the two surface parameters, magnitude roll-off factor and RMS height, have on perceived roughness. The results are used to develop an estimation method for perceived roughness.Mesh:
Year: 2008 PMID: 18603278 DOI: 10.1016/j.visres.2008.05.015
Source DB: PubMed Journal: Vision Res ISSN: 0042-6989 Impact factor: 1.886