Literature DB >> 18537505

Helping others in online games: prosocial behavior in cyberspace.

Chih-Chien Wang1, Chia-Hsin Wang.   

Abstract

This study examined the reasons players help others in the virtual space of online games. Results of an online empirical survey indicated that both altruism and reciprocity influence prosocial behavior simultaneously. Additionally, the study found that male players are more likely than female players to seek friendship of opposite sex.

Mesh:

Year:  2008        PMID: 18537505     DOI: 10.1089/cpb.2007.0045

Source DB:  PubMed          Journal:  Cyberpsychol Behav        ISSN: 1094-9313


  3 in total

1.  The impact of facial emotional expressions on behavioral tendencies in women and men.

Authors:  Eva-Maria Seidel; Ute Habel; Michaela Kirschner; Ruben C Gur; Birgit Derntl
Journal:  J Exp Psychol Hum Percept Perform       Date:  2010-04       Impact factor: 3.332

2.  Does co-presence affect the way we perceive and respond to emotional interactions?

Authors:  Julia Bachmann; Adam Zabicki; Stefan Gradl; Johannes Kurz; Jörn Munzert; Nikolaus F Troje; Britta Krueger
Journal:  Exp Brain Res       Date:  2021-01-11       Impact factor: 1.972

3.  Gaming in the Military: A Longitudinal Study of Changes in Gaming Behavior Among Conscripts During Military Service and Associated Risk Factors.

Authors:  Olav Kjellevold Olsen; Ståle Pallesen; Helga Myrseth
Journal:  Front Psychiatry       Date:  2021-07-09       Impact factor: 4.157

  3 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.