Literature DB >> 17211654

Video game epilepsy in the twentieth century: a review.

Mohammadali M Shoja1, R Shane Tubbs, Armin Malekian, Amir H Jafari Rouhi, Mohammad Barzgar, W Jerry Oakes.   

Abstract

INTRODUCTION: Visually evoked seizures have been reported for almost 2,000 years. This source of seizure activity, however, seems to have increased recently with the advent of new technologies used for television and computer games.
METHODS: The present paper reviews the literature regarding this interesting phenomenon.
RESULTS: After our review, it does appear that visually evoked seizures have increased in frequency during the twentieth century.
CONCLUSIONS: We believe that knowledge of visually evoked seizures may aid neuroscientists in further exploration of the pathophysiology of seizure activity and its related preventive measures. Further studies are necessary to prove the etiology of such seizure activity.

Entities:  

Mesh:

Year:  2007        PMID: 17211654     DOI: 10.1007/s00381-006-0285-2

Source DB:  PubMed          Journal:  Childs Nerv Syst        ISSN: 0256-7040            Impact factor:   1.475


  16 in total

1.  Televised material and photosensitive epilepsy.

Authors:  G F Harding; P F Harding
Journal:  Epilepsia       Date:  1999       Impact factor: 5.864

2.  Mechanisms of video-game epilepsy.

Authors:  F Fylan; G F Harding; A S Edson; R M Webb
Journal:  Epilepsia       Date:  1999       Impact factor: 5.864

3.  Reading epilepsy.

Authors:  A BINGEL
Journal:  Neurology       Date:  1957-11       Impact factor: 9.910

4.  Pocket Monsters, a popular television cartoon, attacks Japanese children.

Authors:  T Hayashi; T Ichiyama; M Nishikawa; H Isumi; S Furukawa
Journal:  Ann Neurol       Date:  1998-09       Impact factor: 10.422

5.  Nintendo epilepsy.

Authors:  E J Hart
Journal:  N Engl J Med       Date:  1990-05-17       Impact factor: 91.245

6.  "Space invader" epilepsy.

Authors:  D N Rushton
Journal:  Lancet       Date:  1981-02-28       Impact factor: 79.321

7.  Dark Warrior epilepsy.

Authors:  T K Daneshmend; M J Campbell
Journal:  Br Med J (Clin Res Ed)       Date:  1982-06-12

8.  Game-related seizures presenting with two types of clinical features.

Authors:  Yao-Chung Chuang; Wen-Neng Chang; Tsu-Kung Lin; Cheng-Hsien Lu; Shang-Der Chen; Chi-Ren Huang
Journal:  Seizure       Date:  2006-01-10       Impact factor: 3.184

Review 9.  Video games and epileptic seizures--a consensus statement. Video-Game Epilepsy Consensus Group.

Authors:  C D Binnie; G F Harding; A Richens; A Wilkins
Journal:  Seizure       Date:  1994-12       Impact factor: 3.184

10.  Video material and epilepsy.

Authors:  G F Harding; P M Jeavons; A S Edson
Journal:  Epilepsia       Date:  1994 Nov-Dec       Impact factor: 5.864

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  3 in total

1.  A Pilot Study of a Device and Drug Therapy for ADHD.

Authors:  Markus Ville Tiitto; Rebecca Smith; Amy Banfield; Mark Ensor; Robert A Lodder
Journal:  Webmedcentral       Date:  2017-11-08

2.  Lafora disease as a cause of visually exacerbated myoclonic attacks in a dog.

Authors:  Aubrey A Webb; Chantal McMillan; Cheryl L Cullen; Sarah E Boston; Julie Turnbull; Berge A Minassian
Journal:  Can Vet J       Date:  2009-09       Impact factor: 1.008

3.  Immersive Virtual Reality and Ocular Tracking for Brain Mapping During Awake Surgery: Prospective Evaluation Study.

Authors:  Morgane Casanova; Anne Clavreul; Gwénaëlle Soulard; Matthieu Delion; Ghislaine Aubin; Aram Ter Minassian; Renaud Seguier; Philippe Menei
Journal:  J Med Internet Res       Date:  2021-03-24       Impact factor: 5.428

  3 in total

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