Literature DB >> 17080843

Texturing of layered surfaces for optimal viewing.

Alethea S Bair1, Donald H House, Colin Ware.   

Abstract

This paper is a contribution to the literature on perceptually optimal visualizations of layered three-dimensional surfaces. Specifically, we develop guidelines for generating texture patterns, which, when tiled on two overlapped surfaces, minimize confusion in depth-discrimination and maximize the ability to localize distinct features. We design a parameterized texture space and explore this texture space using a "human in the loop" experimental approach. Subjects are asked to rate their ability to identify Gaussian bumps on both upper and lower surfaces of noisy terrain fields. Their ratings direct a genetic algorithm, which selectively searches the texture parameter space to find fruitful areas. Data collected from these experiments are analyzed to determine what combinations of parameters work well and to develop texture generation guidelines. Data analysis methods include ANOVA, linear discriminant analysis, decision trees, and parallel coordinates. To confirm the guidelines, we conduct a post-analysis experiment, where subjects rate textures following our guidelines against textures violating the guidelines. Across all subjects, textures following the guidelines consistently produce high rated textures on an absolute scale, and are rated higher than those that did not follow the guidelines.

Entities:  

Year:  2006        PMID: 17080843     DOI: 10.1109/TVCG.2006.183

Source DB:  PubMed          Journal:  IEEE Trans Vis Comput Graph        ISSN: 1077-2626            Impact factor:   4.579


  1 in total

1.  Effects of Stereo and Screen Size on the Legibility of Three-Dimensional Streamtube Visualization.

Authors:  Jian Chen; Haipeng Cai; A P Auchus; D H Laidlaw
Journal:  IEEE Trans Vis Comput Graph       Date:  2012-12       Impact factor: 4.579

  1 in total

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