Literature DB >> 16640474

Using virtual environment to improve spatial perception by people who are blind.

Orly Lahav1.   

Abstract

Mental mapping of spaces, and of the possible paths for navigating these spaces, is essential for the development of efficient orientation and mobility skills. Visual ability is a crucial component to effective mental mapping. People who are blind consequently find it difficult to generate useful mental maps of spaces and navigate competently within them. The research studies reported in this paper assume that the supply of appropriate spatial information through compensatory sensorial channels as an alternative to the visual channel may contribute to the anticipatory mental mapping of unknown spaces and consequently may improve spatial performance for people who are blind.

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Year:  2006        PMID: 16640474     DOI: 10.1089/cpb.2006.9.174

Source DB:  PubMed          Journal:  Cyberpsychol Behav        ISSN: 1094-9313


  3 in total

1.  Teaching the blind to find their way by playing video games.

Authors:  Lotfi B Merabet; Erin C Connors; Mark A Halko; Jaime Sánchez
Journal:  PLoS One       Date:  2012-09-19       Impact factor: 3.240

2.  Navigation using sensory substitution in real and virtual mazes.

Authors:  Daniel-Robert Chebat; Shachar Maidenbaum; Amir Amedi
Journal:  PLoS One       Date:  2015-06-03       Impact factor: 3.240

3.  Action video game play and transfer of navigation and spatial cognition skills in adolescents who are blind.

Authors:  Erin C Connors; Elizabeth R Chrastil; Jaime Sánchez; Lotfi B Merabet
Journal:  Front Hum Neurosci       Date:  2014-03-11       Impact factor: 3.169

  3 in total

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