Literature DB >> 16640472

Immersive virtual reality as a rehabilitative technology for phantom limb experience: a protocol.

Craig D Murray1, Emma Patchick, Stephen Pettifer, Fabrice Caillette, Toby Howard.   

Abstract

This paper describes a study protocol to investigate the use of immersive virtual reality as a treatment for amputees' phantom limb pain. This work builds upon prior research using mirror box therapy to induce vivid sensations of movement originating from the muscles and joints of amputees' phantom limbs. The present project transposes movements of amputees' anatomical limbs into movements of a virtual limb presented in the phenomenal space of their phantom limb. It is anticipated that the protocol described here will help reduce phantom limb pain.

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Year:  2006        PMID: 16640472     DOI: 10.1089/cpb.2006.9.167

Source DB:  PubMed          Journal:  Cyberpsychol Behav        ISSN: 1094-9313


  12 in total

1.  Cortical responses to the mirror box illusion: a high-resolution EEG study.

Authors:  Line Lindhardt Egsgaard; Laura Petrini; Giselle Christoffersen; Lars Arendt-Nielsen
Journal:  Exp Brain Res       Date:  2011-10-25       Impact factor: 1.972

2.  3D augmented reality mirror visual feedback therapy applied to the treatment of persistent, unilateral upper extremity neuropathic pain: a preliminary study.

Authors:  Dominique Mouraux; Eric Brassinne; Stéphane Sobczak; Antoine Nonclercq; Nadine Warzée; Phillip S Sizer; Turgay Tuna; Benoît Penelle
Journal:  J Man Manip Ther       Date:  2017-05-19

Review 3.  [Clinical updates on phantom limb pain : German version].

Authors:  Joachim Erlenwein; Martin Diers; Jennifer Ernst; Friederike Schulz; Frank Petzke
Journal:  Schmerz       Date:  2022-03-21       Impact factor: 1.107

4.  Virtual Reality Treatment Displaying the Missing Leg Improves Phantom Limb Pain: A Small Clinical Trial.

Authors:  Elisabetta Ambron; Laurel J Buxbaum; Alexander Miller; Harrison Stoll; Katherine J Kuchenbecker; H Branch Coslett
Journal:  Neurorehabil Neural Repair       Date:  2021-10-27       Impact factor: 3.919

Review 5.  [Mirror therapy for phantom limb pain--a systematic review].

Authors:  Stefan Seidel; Gregor Kasprian; Thomas Sycha; Eduard Auff
Journal:  Wien Klin Wochenschr       Date:  2009       Impact factor: 1.704

6.  A training platform for many-dimensional prosthetic devices using a virtual reality environment.

Authors:  David Putrino; Yan T Wong; Adam Weiss; Bijan Pesaran
Journal:  J Neurosci Methods       Date:  2014-04-13       Impact factor: 2.390

7.  Treatment of phantom limb pain (PLP) based on augmented reality and gaming controlled by myoelectric pattern recognition: a case study of a chronic PLP patient.

Authors:  Max Ortiz-Catalan; Nichlas Sander; Morten B Kristoffersen; Bo Håkansson; Rickard Brånemark
Journal:  Front Neurosci       Date:  2014-02-25       Impact factor: 4.677

8.  Tactile feedback for relief of deafferentation pain using virtual reality system: a pilot study.

Authors:  Yuko Sano; Naoki Wake; Akimichi Ichinose; Michihiro Osumi; Reishi Oya; Masahiko Sumitani; Shin-Ichiro Kumagaya; Yasuo Kuniyoshi
Journal:  J Neuroeng Rehabil       Date:  2016-06-28       Impact factor: 4.262

9.  Multisensory Integration in the Virtual Hand Illusion with Active Movement.

Authors:  Woong Choi; Liang Li; Satoru Satoh; Kozaburo Hachimura
Journal:  Biomed Res Int       Date:  2016-10-25       Impact factor: 3.411

10.  Manipulation of visual biofeedback during gait with a time delayed adaptive Virtual Mirror Box.

Authors:  Gabor J Barton; Alan R De Asha; Edwin C P van Loon; Thomas Geijtenbeek; Mark A Robinson
Journal:  J Neuroeng Rehabil       Date:  2014-06-10       Impact factor: 4.262

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