Literature DB >> 16497116

Neural correlate of spatial presence in an arousing and noninteractive virtual reality: an EEG and psychophysiology study.

Thomas Baumgartner1, Lilian Valko, Michaela Esslen, Lutz Jäncke.   

Abstract

Using electroencephalography (EEG), psychophysiology, and psychometric measures, this is the first study which investigated the neurophysiological underpinnings of spatial presence. Spatial presence is considered a sense of being physically situated within a spatial environment portrayed by a medium (e.g., television, virtual reality). Twelve healthy children and 11 healthy adolescents were watching different virtual roller coaster scenarios. During a control session, the roller coaster cab drove through a horizontal roundabout track. The following realistic roller coaster rides consisted of spectacular ups, downs, and loops. Low-resolution brain electromagnetic tomography (LORETA) and event-related desynchronization (ERD) were used to analyze the EEG data. As expected, we found that, compared to the control condition, experiencing a virtual roller coaster ride evoked in both groups strong SP experiences, increased electrodermal reactions, and activations in parietal brain areas known to be involved in spatial navigation. In addition, brain areas that receive homeostatic afferents from somatic and visceral sensations of the body were strongly activated. Most interesting, children (as compared to adolescents) reported higher spatial presence experiences and demonstrated a different frontal activation pattern. While adolescents showed increased activation in prefrontal areas known to be involved in the control of executive functions, children demonstrated a decreased activity in these brain regions. Interestingly, recent neuroanatomical and neurophysiological studies have shown that the frontal brain continues to develop to adult status well into adolescence. Thus, the result of our study implies that the increased spatial presence experience in children may result from the not fully developed control functions of the frontal cortex.

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Mesh:

Year:  2006        PMID: 16497116     DOI: 10.1089/cpb.2006.9.30

Source DB:  PubMed          Journal:  Cyberpsychol Behav        ISSN: 1094-9313


  25 in total

1.  Neuroelectric adaptations to cognitive processing in virtual environments: an exercise-related approach.

Authors:  Tobias Vogt; Rainer Herpers; David Scherfgen; Heiko K Strüder; Stefan Schneider
Journal:  Exp Brain Res       Date:  2015-01-29       Impact factor: 1.972

2.  A Methodological Framework for Assessing Social Presence in Music Interactions in Virtual Reality.

Authors:  Bavo Van Kerrebroeck; Giusy Caruso; Pieter-Jan Maes
Journal:  Front Psychol       Date:  2021-06-11

3.  Perspective and agency during video gaming influences spatial presence experience and brain activation patterns.

Authors:  Michael Havranek; Nicolas Langer; Marcus Cheetham; Lutz Jäncke
Journal:  Behav Brain Funct       Date:  2012-07-19       Impact factor: 3.759

4.  An exploratory fNIRS study with immersive virtual reality: a new method for technical implementation.

Authors:  Bruno Seraglia; Luciano Gamberini; Konstantinos Priftis; Pietro Scatturin; Massimiliano Martinelli; Simone Cutini
Journal:  Front Hum Neurosci       Date:  2011-12-28       Impact factor: 3.169

5.  Consciousness Science Needs Some Rest: How to Use Resting-State Paradigm to Improve Theories and Measures of Consciousness.

Authors:  Marcin Koculak; Michał Wierzchoń
Journal:  Front Neurosci       Date:  2022-03-29       Impact factor: 4.677

6.  Memory for a virtual reality experience in children and adults according to image quality, emotion, and sense of presence.

Authors:  Lénaïc B Cadet; Emanuelle Reynaud; Hanna Chainay
Journal:  Virtual Real       Date:  2021-05-26       Impact factor: 4.697

7.  Feeling present in arousing virtual reality worlds: prefrontal brain regions differentially orchestrate presence experience in adults and children.

Authors:  Thomas Baumgartner; Dominique Speck; Denise Wettstein; Ornella Masnari; Gian Beeli; Lutz Jäncke
Journal:  Front Hum Neurosci       Date:  2008-08-25       Impact factor: 3.169

8.  Modulating presence and impulsiveness by external stimulation of the brain.

Authors:  Gian Beeli; Gianclaudio Casutt; Thomas Baumgartner; Lutz Jäncke
Journal:  Behav Brain Funct       Date:  2008-08-04       Impact factor: 3.759

9.  Virtual reality and the role of the prefrontal cortex in adults and children.

Authors:  Lutz Jäncke; Marcus Cheetham; Thomas Baumgartner
Journal:  Front Neurosci       Date:  2009-05-01       Impact factor: 4.677

10.  Effectiveness of Virtual Reality Interventions for Adolescent Patients in Hospital Settings: Systematic Review.

Authors:  Brad Ridout; Joshua Kelson; Andrew Campbell; Kate Steinbeck
Journal:  J Med Internet Res       Date:  2021-06-28       Impact factor: 5.428

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