Literature DB >> 16481139

Prefrontal cerebral blood volume patterns while playing video games--a near-infrared spectroscopy study.

Shinichiro Nagamitsu1, Miki Nagano, Yushiro Yamashita, Sachio Takashima, Toyojiro Matsuishi.   

Abstract

Video game playing is an attractive form of entertainment among school-age children. Although this activity reportedly has many adverse effects on child development, these effects remain controversial. To investigate the effect of video game playing on regional cerebral blood volume, we measured cerebral hemoglobin concentrations using near-infrared spectroscopy in 12 normal volunteers consisting of six children and six adults. A Hitachi Optical Topography system was used to measure hemoglobin changes. For all subjects, the video game Donkey Kong was played on a Game Boy device. After spectroscopic probes were positioned on the scalp near the target brain regions, the participants were asked to play the game for nine periods of 15s each, with 15-s rest intervals between these task periods. Significant increases in bilateral prefrontal total-hemoglobin concentrations were observed in four of the adults during video game playing. On the other hand, significant decreases in bilateral prefrontal total-hemoglobin concentrations were seen in two of the children. A significant positive correlation between mean oxy-hemoglobin changes in the prefrontal region and those in the bilateral motor cortex area was seen in adults. Playing video games gave rise to dynamic changes in cerebral blood volume in both age groups, while the difference in the prefrontal oxygenation patterns suggested an age-dependent utilization of different neural circuits during video game tasks.

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Year:  2006        PMID: 16481139     DOI: 10.1016/j.braindev.2005.11.008

Source DB:  PubMed          Journal:  Brain Dev        ISSN: 0387-7604            Impact factor:   1.961


  12 in total

1.  Investigation of the prefrontal cortex in response to duration-variable anagram tasks using functional near-infrared spectroscopy.

Authors:  Fenghua Tian; Britton Chance; Hanli Liu
Journal:  J Biomed Opt       Date:  2009 Sep-Oct       Impact factor: 3.170

2.  Does spinal excitability scale to the difficulty of the dual-task?

Authors:  Devon M Day; Mario T Boivin; Allan L Adkin; Craig D Tokuno
Journal:  Eur J Appl Physiol       Date:  2017-06-06       Impact factor: 3.078

Review 3.  Disentangling Fun and Enjoyment in Exergames Using an Expanded Design, Play, Experience Framework: A Narrative Review.

Authors:  Robin Mellecker; Elizabeth J Lyons; Tom Baranowski
Journal:  Games Health J       Date:  2013-06

4.  Effects of sedative and nonsedative antihistamines on prefrontal activity during verbal fluency task in young children: a near-infrared spectroscopy (NIRS) study.

Authors:  Takeo Tsujii; Sayako Masuda; Eriko Yamamoto; Takayuki Ohira; Takekazu Akiyama; Takao Takahashi; Shigeru Watanabe
Journal:  Psychopharmacology (Berl)       Date:  2009-08-25       Impact factor: 4.530

Review 5.  HomER: a review of time-series analysis methods for near-infrared spectroscopy of the brain.

Authors:  Theodore J Huppert; Solomon G Diamond; Maria A Franceschini; David A Boas
Journal:  Appl Opt       Date:  2009-04-01       Impact factor: 1.980

6.  Functional near-infrared spectroscopy studies in children.

Authors:  Shinichiro Nagamitsu; Yushiro Yamashita; Hidetaka Tanaka; Toyojiro Matsuishi
Journal:  Biopsychosoc Med       Date:  2012-03-20

7.  Investigation of frontal lobe activation with fNIRS and systemic changes during video gaming.

Authors:  Ilias Tachtsidis; Antonis Papaioannou
Journal:  Adv Exp Med Biol       Date:  2013       Impact factor: 2.622

8.  Prefrontal cortex hemodynamics and age: a pilot study using functional near infrared spectroscopy in children.

Authors:  Afrouz A Anderson; Elizabeth Smith; Victor Chernomordik; Yasaman Ardeshirpour; Fatima Chowdhry; Audrey Thurm; David Black; Dennis Matthews; Owen Rennert; Amir H Gandjbakhche
Journal:  Front Neurosci       Date:  2014-12-15       Impact factor: 4.677

9.  Single-trial classification of NIRS signals during emotional induction tasks: towards a corporeal machine interface.

Authors:  Kelly Tai; Tom Chau
Journal:  J Neuroeng Rehabil       Date:  2009-11-09       Impact factor: 4.262

10.  Neuronal Correlates of Cognitive Control during Gaming Revealed by Near-Infrared Spectroscopy.

Authors:  Matthias Witte; Manuel Ninaus; Silvia Erika Kober; Christa Neuper; Guilherme Wood
Journal:  PLoS One       Date:  2015-08-05       Impact factor: 3.240

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