Literature DB >> 16425833

An android for enhancing social skills and emotion recognition in people with autism.

Giovanni Pioggia1, Roberta Igliozzi, Marcello Ferro, Arti Ahluwalia, Filippo Muratori, Danilo De Rossi.   

Abstract

It is well documented that the processing of social and emotional information is impaired in people with autism. Recent studies have shown that individuals, particularly those with high functioning autism, can learn to cope with common social situations if they are made to enact possible scenarios they may encounter in real life during therapy. The main aim of this work is to describe an interactive life-like facial display (FACE) and a supporting therapeutic protocol that will enable us to verify if the system can help children with autism to learn, identify, interpret, and use emotional information and extend these skills in a socially appropriate, flexible, and adaptive context. The therapeutic setup consists of a specially equipped room in which the subject, under the supervision of a therapist, can interact with FACE. The android display and associated control system has automatic facial tracking, expression recognition, and eye tracking. The treatment scheme is based on a series of therapist-guided sessions in which a patient communicates with FACE through an interactive console. Preliminary data regarding the exposure to FACE of two children are reported.

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Year:  2005        PMID: 16425833     DOI: 10.1109/TNSRE.2005.856076

Source DB:  PubMed          Journal:  IEEE Trans Neural Syst Rehabil Eng        ISSN: 1534-4320            Impact factor:   3.802


  7 in total

1.  The Clinical Use of Robots for Individuals with Autism Spectrum Disorders: A Critical Review.

Authors:  Joshua J Diehl; Lauren M Schmitt; Michael Villano; Charles R Crowell
Journal:  Res Autism Spectr Disord       Date:  2012-01

2.  Three-dimensional reconstruction of soft palate modeling from subject-specific magnetic resonance imaging data.

Authors:  Hui Chen; Sidney Fels; Tricia Pang; Ling Tsou; Fernanda Riberiro de Almeida; Alan A Lowe
Journal:  Sleep Breath       Date:  2011-11-06       Impact factor: 2.816

3.  Design of a gaze-sensitive virtual social interactive system for children with autism.

Authors:  Uttama Lahiri; Zachary Warren; Nilanjan Sarkar
Journal:  IEEE Trans Neural Syst Rehabil Eng       Date:  2011-05-23       Impact factor: 3.802

4.  Training Affective Computer Vision Models by Crowdsourcing Soft-Target Labels.

Authors:  Peter Washington; Haik Kalantarian; Jack Kent; Arman Husic; Aaron Kline; Emilie Leblanc; Cathy Hou; Cezmi Mutlu; Kaitlyn Dunlap; Yordan Penev; Nate Stockham; Brianna Chrisman; Kelley Paskov; Jae-Yoon Jung; Catalin Voss; Nick Haber; Dennis P Wall
Journal:  Cognit Comput       Date:  2021-09-27       Impact factor: 4.890

5.  SEAI: Social Emotional Artificial Intelligence Based on Damasio's Theory of Mind.

Authors:  Lorenzo Cominelli; Daniele Mazzei; Danilo Emilio De Rossi
Journal:  Front Robot AI       Date:  2018-02-07

6.  A Bayesian Model of the Uncanny Valley Effect for Explaining the Effects of Therapeutic Robots in Autism Spectrum Disorder.

Authors:  Yuki Ueyama
Journal:  PLoS One       Date:  2015-09-21       Impact factor: 3.240

Review 7.  Emotion Recognition Using Eye-Tracking: Taxonomy, Review and Current Challenges.

Authors:  Jia Zheng Lim; James Mountstephens; Jason Teo
Journal:  Sensors (Basel)       Date:  2020-04-22       Impact factor: 3.576

  7 in total

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