Literature DB >> 16386159

Locomotor training and virtual reality-based balance training for an individual with multiple sclerosis: a case report.

George D Fulk1.   

Abstract

BACKGROUND AND
PURPOSE: Impaired walking ability, balance, and fatigue are common problems for people with multiple sclerosis (MS). The purpose of this case report is to describe the use of plan of care that included locomotor training using both a body weight support (BWS) with a treadmill (TM) and overground walking as well as a virtual reality (VR)-based balance intervention to improve walking ability, balance, and endurance for an individual with MS. CASE DESCRIPTION: The client was a 48-year-old female with a 10-year history of MS. Her main goals were to improve walking ability, balance, and endurance. She presented with impaired gait, balance, motor function, and increased fatigue. Locomotor training using a BWS/TM system and overground and VR-based balance interventions were implemented 2 days a week for 12 weeks. OUTCOMES: The client demonstrated improvements in gait speed, gait endurance, and balance postintervention and maintained the improvements at a 2-month follow up. DISCUSSION: This case report is the first to report on the use of locomotor training with BWS/TM system and overground and VR-based balance interventions for a client with MS. The plan of care was formulated based on the patient's goals and the available literature on the use of the interventions with other patients with neurologic conditions to provide an intervention that was task-oriented, skilled, and intensive.

Entities:  

Mesh:

Year:  2005        PMID: 16386159     DOI: 10.1097/01.npt.0000282260.59078.e4

Source DB:  PubMed          Journal:  J Neurol Phys Ther        ISSN: 1557-0576            Impact factor:   3.649


  8 in total

1.  Uphill and Downhill Walking in Multiple Sclerosis: A Randomized Controlled Trial.

Authors:  Afshin Samaei; Amir Hoshang Bakhtiary; Abdolhamid Hajihasani; Elham Fatemi; Fatemeh Motaharinezhad
Journal:  Int J MS Care       Date:  2016 Jan-Feb

2.  The effects of the Nintendo™ Wii Fit on gait, balance, and quality of life in individuals with incomplete spinal cord injury.

Authors:  Tracy Wall; Richard Feinn; Kevin Chui; M Samuel Cheng
Journal:  J Spinal Cord Med       Date:  2015-01-23       Impact factor: 1.985

3.  Gait abnormalities in multiple sclerosis: pathogenesis, evaluation, and advances in treatment.

Authors:  Michelle H Cameron; Joanne M Wagner
Journal:  Curr Neurol Neurosci Rep       Date:  2011-10       Impact factor: 5.081

Review 4.  Sensorimotor training in virtual reality: a review.

Authors:  Sergei V Adamovich; Gerard G Fluet; Eugene Tunik; Alma S Merians
Journal:  NeuroRehabilitation       Date:  2009       Impact factor: 2.138

5.  Virtual rehabilitation for multiple sclerosis using a kinect-based system: randomized controlled trial.

Authors:  Jose-Antonio Lozano-Quilis; Hermenegildo Gil-Gómez; Jose-Antonio Gil-Gómez; Sergio Albiol-Pérez; Guillermo Palacios-Navarro; Habib M Fardoun; Abdulfattah S Mashat
Journal:  JMIR Serious Games       Date:  2014-11-12       Impact factor: 4.143

6.  The effect of balance training on postural control in people with multiple sclerosis using the CAREN virtual reality system: a pilot randomized controlled trial.

Authors:  Alon Kalron; Ilia Fonkatz; Lior Frid; Hani Baransi; Anat Achiron
Journal:  J Neuroeng Rehabil       Date:  2016-03-01       Impact factor: 4.262

Review 7.  EEG-Based Brain-Computer Interfaces for Communication and Rehabilitation of People with Motor Impairment: A Novel Approach of the 21 st Century.

Authors:  Ioulietta Lazarou; Spiros Nikolopoulos; Panagiotis C Petrantonakis; Ioannis Kompatsiaris; Magda Tsolaki
Journal:  Front Hum Neurosci       Date:  2018-01-31       Impact factor: 3.169

Review 8.  Yoga as an intervention to manage multiple sclerosis symptoms.

Authors:  Priyanka Thakur; Ashu Mohammad; Yash Raj Rastogi; Reena V Saini; Adesh K Saini
Journal:  J Ayurveda Integr Med       Date:  2019-06-24
  8 in total

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