Literature DB >> 16169584

Video gaming promotes concussion knowledge acquisition in youth hockey players.

David Goodman1, Nori L Bradley, Bradley Paras, Ian J Williamson, James Bizzochi.   

Abstract

While the positive uses for video games in an educational setting have also been established, the educational aim is usually made explicit. The goal of this research was to develop a video game wherein the educational aspect was implicitly embedded in the video game, such that the gaming activity remained interesting and relevant. Following a pilot study to confirm the usability of an in-house developed game, two studies were conducted with 11-17 year old hockey players (N(1)=130, N(2)=39). Results demonstrated that participants playing the experimental version of the video game scored significantly higher on a concussion symptoms questionnaire, in a significantly faster time, than participants playing the control version of the game. Most participants indicated that they enjoyed the game and would play it again. These results suggest that educational material can be conveyed successfully and in an appealing manner via video game play.

Entities:  

Mesh:

Year:  2005        PMID: 16169584     DOI: 10.1016/j.adolescence.2005.07.004

Source DB:  PubMed          Journal:  J Adolesc        ISSN: 0140-1971


  5 in total

1.  National Athletic Trainers' Association position statement: management of sport concussion.

Authors:  Steven P Broglio; Robert C Cantu; Gerard A Gioia; Kevin M Guskiewicz; Jeffrey Kutcher; Michael Palm; Tamara C Valovich McLeod
Journal:  J Athl Train       Date:  2014-03-07       Impact factor: 2.860

Review 2.  Electronic media-based health interventions promoting behavior change in youth: a systematic review.

Authors:  Kimberly Hieftje; E Jennifer Edelman; Deepa R Camenga; Lynn E Fiellin
Journal:  JAMA Pediatr       Date:  2013-06       Impact factor: 16.193

Review 3.  Evaluation, management and prevention of lower extremity youth ice hockey injuries.

Authors:  Charles A Popkin; Brian M Schulz; Caroline N Park; Thomas S Bottiglieri; T Sean Lynch
Journal:  Open Access J Sports Med       Date:  2016-11-21

4.  The youth concussion awareness network (You-CAN) - a school-based peer-led intervention to improve concussion reporting and social support: the protocol for a cluster randomized trial.

Authors:  Andrea Hickling; Kylie D Mallory; Katherine E Wilson; Rosephine Del Fernandes; Pamela Fuselli; Nick Reed
Journal:  BMC Public Health       Date:  2020-02-05       Impact factor: 3.295

Review 5.  Summary of the 2015 University of Michigan Sport Concussion Summit.

Authors:  Steven P Broglio; Grant Baldwin; Rudy J Castellani; Sara Pd Chrisman; Stefan Duma; Brian Hainline; Joanne C Gerstner; Kevin Guskiewicz; Jeffrey Kutcher; Adria Lamba; Michael McCrea; Steven Pachman; Christopher Randolph; Tamara C Valovich McLeod
Journal:  Concussion       Date:  2016-09-23
  5 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.