| Literature DB >> 16119264 |
Aaron Hertzmann1, Steven M Seitz.
Abstract
This paper presents a technique for computing the geometry of objects with general reflectance properties from images. For surfaces with varying material properties, a full segmentation into different material types is also computed. It is assumed that the camera viewpoint is fixed, but the illumination varies over the input sequence. It is also assumed that one or more example objects with similar materials and known geometry are imaged under the same illumination conditions. Unlike most previous work in shape reconstruction, this technique can handle objects with arbitrary and spatially-varying BRDFs. Furthermore, the approach works for arbitrary distant and unknown lighting environments. Finally, almost no calibration is needed, making the approach exceptionally simple to apply.Mesh:
Year: 2005 PMID: 16119264 DOI: 10.1109/TPAMI.2005.158
Source DB: PubMed Journal: IEEE Trans Pattern Anal Mach Intell ISSN: 0098-5589 Impact factor: 6.226