Literature DB >> 16102795

Monocular texture segmentation and proto-rivalry.

Joshua A Solomon1, Adrian John, Michael J Morgan.   

Abstract

When the right eye's target is the left eye's distracter and vice versa, orientation-defined search is impossible unless, as we show here, the elements are close together. More than 1s was required to find inverse-cyclopean texture boundaries when elements were arranged on a 16 x 16 grid. Less than 250 ms was required for a 24 x 24 grid covering the same area. The conventional view is that binocular rivalry requires at least 200 ms to develop, but our results suggest a more rapid access to monocular signals. We call this rapid form of access "proto-rivalry."

Mesh:

Year:  2005        PMID: 16102795     DOI: 10.1016/j.visres.2005.07.002

Source DB:  PubMed          Journal:  Vision Res        ISSN: 0042-6989            Impact factor:   1.886


  2 in total

1.  A search asymmetry for interocular conflict.

Authors:  Chris L E Paffen; Ignace T C Hooge; Jeroen S Benjamins; Hinze Hogendoorn
Journal:  Atten Percept Psychophys       Date:  2011-05       Impact factor: 2.199

2.  Attentional modulation of binocular rivalry.

Authors:  Chris L E Paffen; David Alais
Journal:  Front Hum Neurosci       Date:  2011-09-27       Impact factor: 3.169

  2 in total

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