Literature DB >> 15868833

Creating speech-synchronized animation.

Scott A King1, Richard E Parent.   

Abstract

We present a facial model designed primarily to support animated speech. Our facial model takes facial geometry as input and transforms it into a parametric deformable model. The facial model uses a muscle-based parameterization, allowing for easier integration between speech synchrony and facial expressions. Our facial model has a highly deformable lip model that is grafted onto the input facial geometry to provide the necessary geometric complexity needed for creating lip shapes and high-quality renderings. Our facial model also includes a highly deformable tongue model that can represent the shapes the tongue undergoes during speech. We add teeth, gums, and upper palate geometry to complete the inner mouth. To decrease the processing time, we hierarchically deform the facial surface. We also present a method to animate the facial model over time to create animated speech using a model of coarticulation that blends visemes together using dominance functions. We treat visemes as a dynamic shaping of the vocal tract by describing visemes as curves instead of keyframes. We show the utility of the techniques described in this paper by implementing them in a text-to-audiovisual-speech system that creates animation of speech from unrestricted text. The facial and coarticulation models must first be interactively initialized. The system then automatically creates accurate real-time animated speech from the input text. It is capable of cheaply producing tremendous amounts of animated speech with very low resource requirements.

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Year:  2005        PMID: 15868833     DOI: 10.1109/TVCG.2005.43

Source DB:  PubMed          Journal:  IEEE Trans Vis Comput Graph        ISSN: 1077-2626            Impact factor:   4.579


  2 in total

1.  Enhanced head-skull shape learning using statistical modeling and topological features.

Authors:  Tan-Nhu Nguyen; Vi-Do Tran; Ho-Quang Nguyen; Duc-Phong Nguyen; Tien-Tuan Dao
Journal:  Med Biol Eng Comput       Date:  2022-01-13       Impact factor: 2.602

2.  Three-dimensional appearance of the lips muscles with three-dimensional isotropic MRI: in vivo study.

Authors:  Raphael Olszewski; Y Liu; T Duprez; T M Xu; H Reychler
Journal:  Int J Comput Assist Radiol Surg       Date:  2009-05-13       Impact factor: 2.924

  2 in total

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