Literature DB >> 15687809

Immersion and emotion: their impact on the sense of presence.

R M Baños1, C Botella, M Alcañiz, V Liaño, B Guerrero, B Rey.   

Abstract

The present study is designed to test the role of immersion and media content in the sense of presence. Specifically, we are interested in the affective valence of the virtual environments. This paper describes an experiment that compares three immersive systems (a PC monitor, a rear projected video wall, and a head-mounted display) and two virtual environments, one involving emotional content and the other not. The purpose of the experiment was to test the interactive role of these two media characteristics (form and content). Scores on two self-report presence measurements were compared among six groups of 10 people each. The results suggest that both immersion and affective content have an impact on presence. However, immersion was more relevant for non-emotional environments than for emotional ones.

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Year:  2004        PMID: 15687809     DOI: 10.1089/cpb.2004.7.734

Source DB:  PubMed          Journal:  Cyberpsychol Behav        ISSN: 1094-9313


  34 in total

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Journal:  Cogn Affect Behav Neurosci       Date:  2019-08       Impact factor: 3.282

Review 2.  The key to unlocking the virtual body: virtual reality in the treatment of obesity and eating disorders.

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3.  The Role of Personalization in the User Experience, Preferences and Engagement with Virtual Reality Environments for Relaxation.

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4.  Interreality: the experiential use of technology in the treatment of obesity.

Authors:  Riva G; Wiederhold B K; Mantovani F; Gaggioli A
Journal:  Clin Pract Epidemiol Ment Health       Date:  2011-03-04

5.  Mixed Assessment of Virtual Serious Games Applied in Architectural and Urban Design Education.

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Journal:  Sensors (Basel)       Date:  2021-04-29       Impact factor: 3.576

Review 6.  The impact of perception and presence on emotional reactions: a review of research in virtual reality.

Authors:  Julia Diemer; Georg W Alpers; Henrik M Peperkorn; Youssef Shiban; Andreas Mühlberger
Journal:  Front Psychol       Date:  2015-01-30

7.  Virtual Viewing Time: The Relationship between Presence and Sexual Interest in Androphilic and Gynephilic Men.

Authors:  Peter Fromberger; Sabrina Meyer; Christina Kempf; Kirsten Jordan; Jürgen L Müller
Journal:  PLoS One       Date:  2015-05-18       Impact factor: 3.240

8.  Memory for a virtual reality experience in children and adults according to image quality, emotion, and sense of presence.

Authors:  Lénaïc B Cadet; Emanuelle Reynaud; Hanna Chainay
Journal:  Virtual Real       Date:  2021-05-26       Impact factor: 4.697

9.  Methodological and institutional considerations for the use of 360-degree video and pet animals in human subject research: An experimental case study from the United States.

Authors:  Martin Swobodzinski; Mika Maruyama; Eric Mankowski
Journal:  Behav Res Methods       Date:  2021-06

10.  The Enactive Approach to Architectural Experience: A Neurophysiological Perspective on Embodiment, Motivation, and Affordances.

Authors:  Andrea Jelić; Gaetano Tieri; Federico De Matteis; Fabio Babiloni; Giovanni Vecchiato
Journal:  Front Psychol       Date:  2016-03-31
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