Literature DB >> 15667049

Presence within a mixed reality environment.

Paul van Schaik1, Triece Turnbull, Anna van Wersch, Sarah Drummond.   

Abstract

Mixed reality environments represent a new approach to creating technology-mediated experiences. However, there is a lack of empirical research investigating users' actual experience. The aim of the current exploratory, non-experimental study was to establish levels of and identify factors associated with presence, within the framework of Schubert et al.'s model of presence. Using questionnaire and interview methods, the experience of the final performance of the Desert Rain mixed reality environment was investigated. Levels of general and spatial presence were relatively high, but levels of involvement and realness were not. Overall, intrinsic motivation, confidence and intention to re-visit Desert Rain were high. However, age was negatively associated with both spatial presence and confidence to play. Furthermore, various problems in navigating the environment were identified. Results are discussed in terms of Schubert's model and other theoretical perspectives. Implications for system design are presented.

Entities:  

Mesh:

Year:  2004        PMID: 15667049     DOI: 10.1089/cpb.2004.7.540

Source DB:  PubMed          Journal:  Cyberpsychol Behav        ISSN: 1094-9313


  5 in total

1.  The Impact of Virtual Reality Distraction on Pain and Anxiety during Dental Treatment in 4-6 Year-Old Children: a Randomized Controlled Clinical Trial.

Authors:  Naser Asl Aminabadi; Leila Erfanparast; Azin Sohrabi; Sina Ghertasi Oskouei; Armaghan Naghili
Journal:  J Dent Res Dent Clin Dent Prospects       Date:  2012-11-12

2.  Assessing the Different Levels of Virtual Reality That Influence Anxiety, Behavior, and Oral Health Status in Preschool Children: Randomized Controlled Clinical Trial.

Authors:  Naser Asl Aminabadi; Ozra Golsanamlou; Zohreh Halimi; Zahra Jamali
Journal:  JMIR Perioper Med       Date:  2022-04-18

3.  Memory for a virtual reality experience in children and adults according to image quality, emotion, and sense of presence.

Authors:  Lénaïc B Cadet; Emanuelle Reynaud; Hanna Chainay
Journal:  Virtual Real       Date:  2021-05-26       Impact factor: 4.697

4.  Feeling present in arousing virtual reality worlds: prefrontal brain regions differentially orchestrate presence experience in adults and children.

Authors:  Thomas Baumgartner; Dominique Speck; Denise Wettstein; Ornella Masnari; Gian Beeli; Lutz Jäncke
Journal:  Front Hum Neurosci       Date:  2008-08-25       Impact factor: 3.169

5.  Questionnaire Measures and Physiological Correlates of Presence: A Systematic Review.

Authors:  Simone Grassini; Karin Laumann
Journal:  Front Psychol       Date:  2020-03-19
  5 in total

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