Literature DB >> 14511451

Virtual reality training for health-care professionals.

Fabrizia Mantovani1, Gianluca Castelnuovo, Andrea Gaggioli, Giuseppe Riva.   

Abstract

Emerging changes in health-care delivery are having a significant impact on the structure of health-care professionals' education. Today it is recognized that medical knowledge doubles every 6-8 years, with new medical procedures emerging everyday. While the half-life of medical information is so short, the average physician practices 30 years and the average nurse 40 years. Continuing education thus represents an important challenge to face. Recent advances in educational technology are offering an increasing number of innovative learning tools. Among these, Virtual Reality represents a promising area with high potential of enhancing the training of health-care professionals. Virtual Reality Training can provide a rich, interactive, engaging educational context, thus supporting experiential learning-by-doing; it can, in fact, contribute to raise interest and motivation in trainees and to effectively support skills acquisition and transfer, since the learning process can be settled within an experiential framework. Current virtual training applications for health-care differ a lot as to both their technological/multimedia sophistication and to the types of skills trained, varying for example from telesurgical applications to interactive simulations of human body and brain, to virtual worlds for emergency training. Other interesting applications include the development of immersive 3D environments for training psychiatrists and psychologists in the treatment of mental disorders. This paper has the main aim of discussing the rationale and main benefits for the use of virtual reality in health-care education and training. Significant research and projects carried out in this field will also be presented, followed by discussion on key issues concerning current limitations and future development directions.

Entities:  

Mesh:

Year:  2003        PMID: 14511451     DOI: 10.1089/109493103322278772

Source DB:  PubMed          Journal:  Cyberpsychol Behav        ISSN: 1094-9313


  27 in total

Review 1.  The role of extended reality technology in healthcare education: Towards a learner-centred approach.

Authors:  Abison Logeswaran; Chris Munsch; Yu Jeat Chong; Neil Ralph; Jo McCrossnan
Journal:  Future Healthc J       Date:  2021-03

2.  Continuing Professional Development in Maternal Health Care: Barriers to Applying New Knowledge and Skills in the Hospitals of Rwanda.

Authors:  Germaine Tuyisenge; Celestin Hategeka; Isaac Luginaah; Yolanda Babenko-Mould; David Cechetto; Stephen Rulisa
Journal:  Matern Child Health J       Date:  2018-08

3.  Motivational interviewing workshop in a virtual world: learning as avatars.

Authors:  Marianna Shershneva; Ji-Hye Kim; Cynthia Kear; Robin Heyden; Neil Heyden; Jay Lee; Suzanne Mitchell
Journal:  Fam Med       Date:  2014-04       Impact factor: 1.756

4.  Implementing a brief hallucination simulation as a mental illness stigma reduction strategy.

Authors:  Seth A Brown
Journal:  Community Ment Health J       Date:  2009-08-09

5.  An examination of two brief stigma reduction strategies: filmed personal contact and hallucination simulations.

Authors:  Seth A Brown; Yolanda Evans; Kelly Espenschade; Maureen O'Connor
Journal:  Community Ment Health J       Date:  2010-04-23

6.  Avatar-mediated home safety assessments: piloting a virtual objective structured clinical examination station.

Authors:  Allen D Andrade; Pedro Cifuentes; Marcelo C Oliveira; Ramanakumar Anam; Bernard A Roos; Jorge G Ruiz
Journal:  J Grad Med Educ       Date:  2011-12

7.  Description and students' perceptions of a required geriatric clerkship in postacute rehabilitative care.

Authors:  Miho K Bautista; John R Meuleman; Ron I Shorr; Rebecca J Beyth
Journal:  J Am Geriatr Soc       Date:  2009-08-13       Impact factor: 5.562

Review 8.  Healthcare professionals' knowledge, attitude, and perception of epilepsy surgery: A systematic review.

Authors:  Debopam Samanta; Megan Leigh Hoyt; Michael Scott Perry
Journal:  Epilepsy Behav       Date:  2021-07-14       Impact factor: 3.337

Review 9.  Outcomes, Measurement Instruments, and Their Validity Evidence in Randomized Controlled Trials on Virtual, Augmented, and Mixed Reality in Undergraduate Medical Education: Systematic Mapping Review.

Authors:  Lorainne Tudor Car; Bhone Myint Kyaw; Andrew Teo; Tatiana Erlikh Fox; Sunitha Vimalesvaran; Christian Apfelbacher; Sandra Kemp; Niels Chavannes
Journal:  JMIR Serious Games       Date:  2022-04-13       Impact factor: 3.364

Review 10.  Moving from virtual reality exposure-based therapy to augmented reality exposure-based therapy: a review.

Authors:  Oliver Baus; Stéphane Bouchard
Journal:  Front Hum Neurosci       Date:  2014-03-04       Impact factor: 3.169

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