Literature DB >> 11990976

The effect of visual stimulation via the eyeglass display and the perception of pain.

Mimi M Y Tse1, Jacobus K F Ng, Joanne W Y Chung, Thomas K S Wong.   

Abstract

Hospitalization involves anxiety and pain for many people. Unfamiliar hospital settings, various diagnostic and therapeutic procedures, and the sight and sounds of medical procedures exacerbate pain and anxiety. By blocking off the anxiety-inducing sights and sounds of the hospital surroundings and creating a pleasant environment, an eyeglass display might be able to change the sensation and perception of pain. In this randomized, controlled, crossover study, 72 healthy university student volunteers were asked to wear a light-weight eyeglass that projected a feeling of watching a 52-inch television screen at 6 1/2 feet in distance while pain was produced by a modified tourniquet technique. Subjects were randomly assigned to participate in a V-session or B-session first, with subsequent cross-over. In a V-session, subjects were instructed to wear the eyeglass and watch the soundless display of natural scenery during the inflation. In a B-session, the eyeglass that subjects wore would project a static blank screen. During V-sessions, there was a significant increase in pain threshold (p < 0.001) and pain tolerance (p < 0.001). The degree of immersion was positively correlated with improvement in pain threshold, whereas the anxiety level was negatively correlated with improvement in pain threshold. These findings have implications for using visual stimulation as a positive adjunct to other methods of pain relief and for different pain conditions. This study was considered to be the pioneer use of visual stimulation in the local Chinese community as an adjunct to pain relief.

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Year:  2002        PMID: 11990976     DOI: 10.1089/109493102753685890

Source DB:  PubMed          Journal:  Cyberpsychol Behav        ISSN: 1094-9313


  2 in total

1.  Smart-Glasses: Exposing and Elucidating the Ethical Issues.

Authors:  Bjørn Hofmann; Dušan Haustein; Laurens Landeweerd
Journal:  Sci Eng Ethics       Date:  2016-07-18       Impact factor: 3.525

2.  Social Interaction and Pain Threshold in Virtual Reality.

Authors:  Andrea Stevenson Won; Swati Pandita; Kaylee Payne Kruzan
Journal:  Cyberpsychol Behav Soc Netw       Date:  2020-09-09
  2 in total

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