Literature DB >> 11701179

Depth thresholds of motion parallax as a function of head movement velocity.

H Ujike1, H Ono.   

Abstract

The lower parallactic depth threshold is determined by (a) the ratio of relative image velocity to head velocity when the head moves fast (>13 cm/s) and (b) the motion threshold when the head moves slow (<13 cm/s). These two results are explained by a single system that codes the ratio of relative image velocity to head velocity, using the same image velocity signal as that used for motion perception. In this explanation, ratios coded from low relative image velocities, which are slightly higher than the motion threshold, produce a perception of depth only when the head moves slowly.

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Year:  2001        PMID: 11701179     DOI: 10.1016/s0042-6989(01)00164-x

Source DB:  PubMed          Journal:  Vision Res        ISSN: 0042-6989            Impact factor:   1.886


  8 in total

Review 1.  Constructive perception of self-motion.

Authors:  Jan E Holly; Gin McCollum
Journal:  J Vestib Res       Date:  2008       Impact factor: 2.435

Review 2.  The neural basis of depth perception from motion parallax.

Authors:  HyungGoo R Kim; Dora E Angelaki; Gregory C DeAngelis
Journal:  Philos Trans R Soc Lond B Biol Sci       Date:  2016-06-19       Impact factor: 6.237

3.  Motion parallax from microscopic head movements during visual fixation.

Authors:  Murat Aytekin; Michele Rucci
Journal:  Vision Res       Date:  2012-08-08       Impact factor: 1.886

4.  Motion parallax thresholds for unambiguous depth perception.

Authors:  Jessica Holmin; Mark Nawrot
Journal:  Vision Res       Date:  2015-08-22       Impact factor: 1.886

5.  Judging surface slant for placing objects: a role for motion parallax.

Authors:  Stefan Louw; Jeroen B J Smeets; Eli Brenner
Journal:  Exp Brain Res       Date:  2007-07-14       Impact factor: 1.972

6.  Depth perception from dynamic occlusion in motion parallax: roles of expansion-compression versus accretion-deletion.

Authors:  Ahmad Yoonessi; Curtis L Baker
Journal:  J Vis       Date:  2013-10-15       Impact factor: 2.240

7.  Don't worry, be active: how to facilitate the detection of errors in immersive virtual environments.

Authors:  Sara Rigutti; Marta Stragà; Marco Jez; Giulio Baldassi; Andrea Carnaghi; Piero Miceu; Carlo Fantoni
Journal:  PeerJ       Date:  2018-10-29       Impact factor: 2.984

8.  Head jitter enhances three-dimensional motion perception.

Authors:  Jacqueline M Fulvio; Huiyuan Miao; Bas Rokers
Journal:  J Vis       Date:  2021-03-01       Impact factor: 2.240

  8 in total

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