Literature DB >> 11253891

Prevalence of video games among Thai children: impact evaluation.

P Jirasatmathakul1, Y Poovorawan.   

Abstract

The present study was performed in order to determine prevalence and favored types of video games among altogether 679 primary and secondary school children in Thailand. To that end, the authors distributed questionnaires comprising detailed questions as to demographic data, playing frequency, available location and preferred type of video games among the parents of the children and adolescents to be investigated. Consistent with the literature, our results showed an early onset of video game playing (7.6 years), a higher prevalence among boys compared with girls, and a predilection for games invoking some aggressive behavior. In conclusion, although health hazards created by video game playing have remained beyond proof we still recommend parents and teachers to play a more active part as to the choice of games and the time spent playing.

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Year:  2000        PMID: 11253891

Source DB:  PubMed          Journal:  J Med Assoc Thai        ISSN: 0125-2208


  2 in total

1.  Pain and musculoskeletal pain syndromes related to computer and video game use in adolescents.

Authors:  Aura Ligia Zapata; Ana Julia Pantoja Moraes; Claudio Leone; Ulysses Doria-Filho; Clovis Artur Almeida Silva
Journal:  Eur J Pediatr       Date:  2006-03-22       Impact factor: 3.183

2.  Physical activity and sedentary behaviour research in Thailand: a systematic scoping review.

Authors:  Nucharapon Liangruenrom; Kanyapat Suttikasem; Melinda Craike; Jason A Bennie; Stuart J H Biddle; Zeljko Pedisic
Journal:  BMC Public Health       Date:  2018-06-14       Impact factor: 3.295

  2 in total

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