Literature DB >> 10904200

Media and youth: access, exposure, and privatization.

D F Roberts1.   

Abstract

PURPOSE: To describe U.S. youth's access and exposure to the full array of media, as well as the social contexts in which media exposure occurs.
METHODS: A cross-sectional national random sample of 2065 adolescents aged 8 through 18 years, including oversamples of African-American and Hispanic youth, completed questionnaires about use of television, videotapes, movies, computers, video games, radio, compact discs, tape players, books, newspapers, and magazines.
RESULTS: U.S. youngsters are immersed in media. Most households contain most media (computers and video game systems are the exception); the majority of youth have their own personal media. The average youth devotes 6 3/4 h to media; simultaneous use of multiple media increases exposure to 8 h of media messages daily. Overall, media exposure and exposure to individual media vary as a function of age, gender, race/ethnicity, and family socioeconomic level. Television remains the dominant medium. About one-half of the youth sampled uses a computer daily. A substantial proportion of children's and adolescents' media use occurs in the absence of parents.
CONCLUSIONS: American youth devote more time to media than to any other waking activity, as much as one-third of each day. This demands increased parental attention and research into the effects of such extensive exposure.

Entities:  

Mesh:

Year:  2000        PMID: 10904200     DOI: 10.1016/s1054-139x(00)00128-2

Source DB:  PubMed          Journal:  J Adolesc Health        ISSN: 1054-139X            Impact factor:   5.012


  18 in total

1.  Effect of seeing tobacco use in films on trying smoking among adolescents: cross sectional study.

Authors:  J D Sargent; M L Beach; M A Dalton; L A Mott; J J Tickle; M B Ahrens; T F Heatherton
Journal:  BMJ       Date:  2001-12-15

2.  Identity-based motivation: Implications for intervention.

Authors:  Daphna Oyserman; Mesmin Destin
Journal:  Couns Psychol       Date:  2010-10

3.  Feasibility of web-based technology to assess adherence to clinic appointments in youth with sickle cell disease.

Authors:  Avani C Modi; Lori E Crosby; Janelle Hines; Dennis Drotar; Monica J Mitchell
Journal:  J Pediatr Hematol Oncol       Date:  2012-04       Impact factor: 1.289

4.  Overweight, body image, and depression in Asian and Hispanic adolescents.

Authors:  Bin Xie; Jennifer B Unger; Peggy Gallaher; C Anderson Johnson; Qiaobing Wu; Chih-Ping Chou
Journal:  Am J Health Behav       Date:  2010 Jul-Aug

5.  Female College Students' Media Use and Academic Outcomes: Results from a Longitudinal Cohort Study.

Authors:  Jennifer L Walsh; Robyn L Fielder; Kate B Carey; Michael P Carey
Journal:  Emerg Adulthood       Date:  2013-09-01

6.  Racial/ethnic differences in video game and Internet use among US adolescents with mental health and educational difficulties.

Authors:  Nicholas Carson; Benjamin Lê Cook; Chih-Nan Chen; Margarita Alegria
Journal:  J Child Media       Date:  2012-10-09

7.  Learning About Love: A Meta-Analytic Study of Individually-Oriented Relationship Education Programs for Adolescents and Emerging Adults.

Authors:  David M Simpson; Nathan D Leonhardt; Alan J Hawkins
Journal:  J Youth Adolesc       Date:  2017-08-16

8.  Overweight trajectories and psychosocial adjustment among adolescents.

Authors:  Bin Xie; Keri Ishibashi; Cindy Lin; Darleen V Peterson; Elizabeth J Susman
Journal:  Prev Med       Date:  2013-09-25       Impact factor: 4.018

9.  Soap opera video on handheld computers to reduce young urban women's HIV sex risk.

Authors:  Rachel Jones
Journal:  AIDS Behav       Date:  2008-06-06

10.  Pain and musculoskeletal pain syndromes related to computer and video game use in adolescents.

Authors:  Aura Ligia Zapata; Ana Julia Pantoja Moraes; Claudio Leone; Ulysses Doria-Filho; Clovis Artur Almeida Silva
Journal:  Eur J Pediatr       Date:  2006-03-22       Impact factor: 3.183

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