| Literature DB >> 10826035 |
J B Funk1, D D Buchman, J N Germann.
Abstract
Electronic game-playing has been linked to adjustment problems in player subgroups. This study examined relationships among time commitment, gender, preference for violent games, and self-concept in 364 fourth and fifth graders. Main effects were identified for game preference and gender, with stronger preference for violent games being associated with lower self-perceived behavioral conduct. Implications for future research are discussed.Entities:
Mesh:
Year: 2000 PMID: 10826035 DOI: 10.1037/h0087738
Source DB: PubMed Journal: Am J Orthopsychiatry ISSN: 0002-9432